Rust Player Stats
Live UTC 61,329 playing

Online 168.100.162.11:28075 checked 9m ago

Testserver

vanillapremium
Players now0
Slots?
Full–
7-day average0peak –
Rank#15,262top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:00 UTC18d ago 0 – running 0
Thu 1 Oct, 16:53 UTC28d ago 1+1 queue halved by day 1 10.2 days 0
Mon 28 Sep, 16:02 UTC31d ago 1 halved by day 1 3 days 0
Sat 26 Sep, 00:41 UTC33d ago 1 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Testserver online, and how reliable is it?

Online now, Testserver is up. Going by the uptime it reports, the last restart came about 20 hours ago. 143 of 168 hours were up over the last 7 full days, 85% of the time. Rust Player Stats logged it for the first time on 22 September 2026.

Does Testserver run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 27. Buildings, deployables and everything else in the world pushed the entity count to 94,000. 4,019 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Testserver on?

On Linux, Testserver runs Rust network protocol 2635 and build 169606. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Testserver located?

There is no region published on Testserver. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 168.100.162.11:28075 is the address.

Lists and filters

What do the server tags on Testserver mean?

Tags published by Testserver and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Slot count: 0; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs169606 (Build): Build number: 169606; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^t (Tutorial on): Facepunch's tutorial is available for new players; ^q (Premium): Join only with Rust's premium status; rustmaps (Custom tag): The owner or a plugin added this non-standard tag. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Testserver?

You will find Testserver on the following Rust Player Stats lists: Community servers, ranked live, Rust tutorial servers and Vanilla Rust servers. Under the server list's filters it appears in: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.

Rules and settings

Which map is running on Testserver?

Testserver uses a custom map of size 3,750, with the file published here for download.

What are the rules and settings on Testserver?

Nothing in the name of Testserver states a gather rate. You can group up to 16 players. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Join only with Rust's premium status. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Testserver right now?

The count reads 0 on Testserver at this moment. Averaged out across the past week, the count is 0 players.

Where does Testserver sit in the rankings?

Ranked #15,262 on seven-day player hours, Testserver is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Testserver?

No next wipe can be predicted for Testserver, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 18 days 2 hours ago.

What does wipe day look like on Testserver?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Joining the server

How do I join Testserver?

Press F1 in Rust, bring up the console and enter client.connect 168.100.162.11:28075. The Launch Rust button here does the same, opening Rust via Steam and connecting you. Join only with Rust's premium status. https://www.rustafied.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Slot count: 0.
ts16
Group limit Teams cap at 16.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs169606
Build Build number: 169606.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players.

Mods and access

^q
Premium Join only with Rust's premium status.

Other

rustmaps
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.