Offline 168.100.162.21:30015 checked 2d ago
Sharts testing
By the numbersMatch stats
against its unknown slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
ResultsWorld resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:27 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:01 UTC3d ago | – | – | – | 2 |
| Sun 25 Oct, 22:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 22:21 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 00:56 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 23:19 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 23:05 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 22:47 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 22:41 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 22:18 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 21:53 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 23:52 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 23:38 UTC7d ago | – | – | – | 1 |
| Thu 22 Oct, 23:22 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 04:57 UTC9d ago | – | – | – | 1 |
| Wed 21 Oct, 04:29 UTC9d ago | – | – | – | 0 |
| Wed 21 Oct, 04:10 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 23:23 UTC10d ago | – | – | – | 0 |
| Mon 19 Oct, 23:12 UTC10d ago | – | – | – | 1 |
| Tue 6 Oct, 20:02 UTC23d ago | 1 | – | 13.1 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Sharts testing online, and how reliable is it?
Down at the moment, Sharts testing was last seen 2 days 8 hours ago. 29 of 168 hours were up over the last 7 full days, 17% of the time. Rust Player Stats logged it for the first time on 16 September 2026.
Which Rust version is Sharts testing on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Sharts testing. To get in, your game needs the same protocol; Steam handles the update.
Where is Sharts testing located?
There is no region published on Sharts testing. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 168.100.162.21:30015.
Tags
What do the server tags on Sharts testing mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): The cap is 0 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Sharts testing publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Sharts testing?
You will find Sharts testing on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is running on Sharts testing?
Sharts testing runs a game-generated procedural map: size 1,500, seed 47856. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.
What are the rules and settings on Sharts testing?
No gather rate appears in the name of Sharts testing. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Sharts testing right now?
The board shows Sharts testing offline, last seen 2 days 8 hours ago. Seven days back gives an average of 0 players and a peak of 2.
Where does Sharts testing sit in the rankings?
Player hours over seven days place Sharts testing at #9,792, among the top 44% of ranked servers.
Wipe schedule
What is the wipe schedule on Sharts testing?
Every few hours a new world starts on Sharts testing, so it keeps no wipe schedule; none of those resets counts as a wipe.
How to join
How do I join Sharts testing?
Console route: F1 in Rust, then client.connect 168.100.162.21:30015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.