Rust Player Stats
Live UTC 39,840 playing

Offline 168.100.162.21:30015 checked 2d ago

Sharts testing

moddedoxide
Players now1
Slots?
Full–
7-day average0peak 2
Rank#9,792top 44%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now1
no slot count published
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
Standingtop 44%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep4 Oct11 Oct23 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:27 UTC2d ago – – – 0
Mon 26 Oct, 23:01 UTC3d ago – – – 2
Sun 25 Oct, 22:34 UTC4d ago – – – 0
Sun 25 Oct, 22:21 UTC4d ago – – – 1
Sat 24 Oct, 00:56 UTC6d ago – – – 0
Fri 23 Oct, 23:19 UTC6d ago – – – 1
Fri 23 Oct, 23:05 UTC6d ago – – – 1
Fri 23 Oct, 22:47 UTC6d ago – – – 1
Fri 23 Oct, 22:41 UTC6d ago – – – 0
Fri 23 Oct, 22:18 UTC6d ago – – – 1
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Sharts testing online, and how reliable is it?

Down at the moment, Sharts testing was last seen 2 days 8 hours ago. 29 of 168 hours were up over the last 7 full days, 17% of the time. Rust Player Stats logged it for the first time on 16 September 2026.

Which Rust version is Sharts testing on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Sharts testing. To get in, your game needs the same protocol; Steam handles the update.

Where is Sharts testing located?

There is no region published on Sharts testing. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 168.100.162.21:30015.

Tags

What do the server tags on Sharts testing mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): The cap is 0 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Sharts testing publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Sharts testing?

You will find Sharts testing on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is running on Sharts testing?

Sharts testing runs a game-generated procedural map: size 1,500, seed 47856. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on Sharts testing?

No gather rate appears in the name of Sharts testing. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Sharts testing right now?

The board shows Sharts testing offline, last seen 2 days 8 hours ago. Seven days back gives an average of 0 players and a peak of 2.

Where does Sharts testing sit in the rankings?

Player hours over seven days place Sharts testing at #9,792, among the top 44% of ranked servers.

Wipe schedule

What is the wipe schedule on Sharts testing?

Every few hours a new world starts on Sharts testing, so it keeps no wipe schedule; none of those resets counts as a wipe.

How to join

How do I join Sharts testing?

Console route: F1 in Rust, then client.connect 168.100.162.21:30015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players The cap is 0 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.