Rust Player Stats
Live UTC 73,926 playing

Offline OC · au1 168.100.162.88:28015 checked 1d ago

Pulse Testing

weekly wipes moddedoxide
Players now1
Slots40
Full2%
7-day average1peak 3
Rank#7,489top 34% · #150 in OC
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list13 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 34%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5223:0001:0004:0006:0009:0011:00

Hourly average and peak, UTC.

FitnessServer performance

01020304023:0001:0004:0006:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 34% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:47 UTC2d ago – – – 0
Tue 27 Oct, 08:27 UTC2d ago – – – 0
Tue 27 Oct, 08:19 UTC2d ago – – – 1
Tue 27 Oct, 08:12 UTC2d ago – – – 1
Tue 27 Oct, 07:59 UTC2d ago – – – 0
Tue 27 Oct, 07:39 UTC2d ago – – – 1
Tue 27 Oct, 07:25 UTC2d ago – – – 1
Tue 27 Oct, 07:03 UTC2d ago – – – 1
Tue 27 Oct, 01:06 UTC2d ago – – – 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Pulse Testing online, and how reliable is it?

Down at the moment, Pulse Testing was last seen 26 hours ago. Going by the uptime it reports, the last restart came about 10 hours ago. 22 of 48 hours were up over the last 2 full days, 46% of the time. Rust Player Stats logged it for the first time on 26 October 2026.

Does Pulse Testing run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 30. Up to 31,297 entities sat in the world, buildings and deployables included. The memory ceiling was 1,639 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Pulse Testing on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Pulse Testing. To get in, your game needs the same protocol; Steam handles the update.

Where is Pulse Testing located?

Its region code is au1, and the OC tag places Pulse Testing in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 168.100.162.88:28015 is the address.

Lists and filters

What do the server tags on Pulse Testing mean?

Tags published by Pulse Testing and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The cap is 40 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $rau1 (Region code): Region code: au1; ^w (Weekly): Wipes come every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; OC (Oceania): In the server browser it sits under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs Pulse Testing?

Pulse Testing shares its pulserust.net hostname with 1 other server we track, which points to the same operator behind them.

Which Rust Player Stats lists and filters include Pulse Testing?

You will find Pulse Testing on the following Rust Player Stats lists: Oceania Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Map and rules

Which map is running on Pulse Testing?

The procedural map on Pulse Testing is size 3,000, generated by the game from seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Pulse Testing?

Nothing in the name of Pulse Testing states a gather rate. You can group up to 16 players. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Pulse Testing at the moment?

The board shows Pulse Testing offline, last seen 26 hours ago. Seven days back gives an average of 1 players and a peak of 3. Peak traffic in the last 48 hours landed at 09:00 UTC, averaging 1 players.

Where does Pulse Testing sit in the rankings?

Pulse Testing sits at #7,489 for player hours in the past seven days — #150 in Oceania and inside the top 34% of every ranked server.

Wipe days

What is the wipe schedule on Pulse Testing?

Every few hours a new world starts on Pulse Testing, so it keeps no wipe schedule; none of those resets counts as a wipe.

Connect

How do I join Pulse Testing?

Console route: F1 in Rust, then client.connect 168.100.162.88:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://pulserust.net/.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$rau1,v2635,^w,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The cap is 40 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$rau1
Region code Region code: au1.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.