Rust Player Stats
Live UTC 102,658 playing

Online EU 168.100.163.159:28030 checked 12m ago

10x Development

10x monthly wipes vanillamoddedoxide
Players now0
Slots?
Full–
7-day average0peak 2
Rank#7,627top 34% · #2048 in EU
Last wipe7h agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Standingtop 34%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.511.5219:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence

usual gap8.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:06 UTC7h ago – – running 0
Wed 21 Oct, 00:19 UTC8d ago 6 – – 0
Wed 14 Oct, 21:22 UTC14d ago 2 halved by day 1 6.1 days 0
Thu 1 Oct, 17:44 UTC FW28d ago 1 halved by day 2 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is 10x Development online, and how reliable is it?

The lights are on at 10x Development: online as you read this. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is 10x Development on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at 10x Development. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 10x Development located?

10x Development gives Europe as its location, with the EU tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 168.100.163.159:28030.

Tags

What do the server tags on 10x Development mean?

Tags published by 10x Development and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): It holds 0 slots; ts16 (Group limit): No more than 16 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 10x Development?

The Rust Player Stats lists that include 10x Development are: 10x Rust servers, live, EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.

Map and rules

What are the rules and settings on 10x Development?

The name says it: 10x gather on 10x Development. Groups top out at 16 players. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

How full is 10x Development right now?

10x Development shows 0 players on the board right now. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.

Where does 10x Development sit in the rankings?

Over the last seven days 10x Development has logged enough player hours for #7,627, which puts it in the top 34% of ranked servers and at #2,048 in Europe.

Wipe days

What is the wipe schedule on 10x Development?

The force wipe is the only wipe for 10x Development, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 7 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on 10x Development?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join 10x Development?

Console route: F1 in Rust, then client.connect 168.100.163.159:28030. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players It holds 0 slots.
ts16
Group limit No more than 16 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.