Rust Player Stats
Live UTC 54,666 playing

Offline NA 168.100.163.221:28015 checked 1d ago

Dev2

weekly wipes moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,344top 69% · #1522 in NA
Last wipe7d agoweekly schedule
Next wipe6d 1hWed 4 Nov, 00:45 UTC
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeWednesday 4 November, 00:45 UTCin 6d 1h Its weekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 1hWed 4 Nov, 00:45 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 13d 1hWed 11 Nov, 00:45 UTC
  4. 20d 1hWed 18 Nov, 00:45 UTC
  5. 27d 1hWed 25 Nov, 00:45 UTC
  6. 34d 1hWed 2 Dec, 00:45 UTC
  7. 35d 19hThu 3 Dec, 19:00 UTCFW
  8. 41d 1hWed 9 Dec, 00:45 UTC

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:45 UTC7d ago 2+1 queue – running 0
Mon 12 Oct, 19:11 UTC16d ago 1 halved by day 1 8.2 days 0
Sun 11 Oct, 06:13 UTC17d ago 1 – 1.5 days 0
Fri 9 Oct, 19:40 UTC19d ago 1 – 1.4 days 0
Fri 9 Oct, 02:36 UTC19d ago 1 – 0.7 days 0
Thu 8 Oct, 19:57 UTC20d ago 2 – 0.3 days 0
Wed 7 Oct, 20:31 UTC21d ago 2 – 1 days 0
Wed 7 Oct, 02:14 UTC21d ago 2 – 0.8 days 0
Fri 2 Oct, 02:25 UTC26d ago 2+1 queue held half 5 days 0
Wed 30 Sep, 04:01 UTC28d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Dev2 online, and how reliable is it?

Down at the moment, Dev2 was last seen 47 hours ago. 86% of the time over the last 7 full days, which is 144 of 168 hours up. On 19 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Dev2 on?

Linux carries Rust network protocol 2634 and build 167781 at Dev2. Steam updates your game for you, but the protocol has to match to join.

Where is Dev2 located?

The NA tag on Dev2 puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 168.100.163.221:28015.

Server tags

What do the server tags on Dev2 mean?

gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it are the tags Dev2 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Dev2?

The Rust Player Stats lists that include Dev2 are: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Dev2?

Dev2 runs a game-generated procedural map: size 4,000, seed 123456789. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on Dev2?

The name of Dev2 does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Dev2 at the moment?

The board shows Dev2 offline, last seen 47 hours ago. The seven-day average for this server is 0 players.

Where does Dev2 sit in the rankings?

Over the last seven days Dev2 has logged enough player hours for #15,344, which puts it in the top 69% of ranked servers and at #1,522 in North America.

Wipe timing

What is the wipe schedule on Dev2?

The prediction follows its tag, because too few of Dev2's wipes are on record to confirm its schedule. Due on Wednesday 4 November at 00:45 UTC is its next wipe. The world it runs now was made 7 days 19 hours ago. Its tags carry a weekly wipe schedule.

What does wipe day look like on Dev2?

1 players on average is what its recent wipes drew at their busiest. 5 hours after the wipe, the crowd peaked on the latest wipe, and 1 more waited in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join Dev2?

Console route: F1 in Rust, then client.connect 168.100.163.221:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.