Rust Player Stats
Live UTC 65,323 playing

Online NA 168.100.163.3:28024 checked 7m ago

ZOMBZ Raid Base Build Server (PW required)

moddedoxide
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,318top 69% · #1506 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:15 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ZOMBZ Raid Base Build Server (PW required) online, and how reliable is it?

The lights are on at ZOMBZ Raid Base Build Server (PW required): online as you read this. About 21 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does ZOMBZ Raid Base Build Server (PW required) run smoothly?

60 server fps on average over 48 hours, and never under 60. Buildings, deployables and everything else in the world pushed the entity count to 2,153. Memory use reached 1,280 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is ZOMBZ Raid Base Build Server (PW required) on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at ZOMBZ Raid Base Build Server (PW required). Steam updates your game for you, but the protocol has to match to join.

Where is ZOMBZ Raid Base Build Server (PW required) located?

Its NA tag places ZOMBZ Raid Base Build Server (PW required) in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 168.100.163.3:28024 is the address.

Tags

What do the server tags on ZOMBZ Raid Base Build Server (PW required) mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^c (Creative): No gathering needed: build what you like in the sandbox; ^k (Build server): Design and practise bases here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America are the tags ZOMBZ Raid Base Build Server (PW required) publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ZOMBZ Raid Base Build Server (PW required)?

You will find ZOMBZ Raid Base Build Server (PW required) on the following Rust Player Stats lists: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on ZOMBZ Raid Base Build Server (PW required)?

Size 1,500, seed 1337: that is the procedural map ZOMBZ Raid Base Build Server (PW required) runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on ZOMBZ Raid Base Build Server (PW required)?

The name of ZOMBZ Raid Base Build Server (PW required) does not say what the gather rate is. The cap is 8 players per group, the game's default. no gathering, just sandbox building: that is the build & creative game mode. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on ZOMBZ Raid Base Build Server (PW required) at the moment?

0 of 20 slots are filled on ZOMBZ Raid Base Build Server (PW required) right now. Averaged out across the past week, the count is 0 players.

Where does ZOMBZ Raid Base Build Server (PW required) sit in the rankings?

Over the last seven days ZOMBZ Raid Base Build Server (PW required) has logged enough player hours for #15,318, which puts it in the top 69% of ranked servers and at #1,506 in North America.

Wipe days

What is the wipe schedule on ZOMBZ Raid Base Build Server (PW required)?

The record holds too few of ZOMBZ Raid Base Build Server (PW required)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 7 hours ago, its current world was made.

What does wipe day look like on ZOMBZ Raid Base Build Server (PW required)?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join ZOMBZ Raid Base Build Server (PW required)?

Console route: F1 in Rust, then client.connect 168.100.163.3:28024. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://vip.zombz.com.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players It holds 20 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^c
Creative No gathering needed: build what you like in the sandbox.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.