Rust Player Stats
Live UTC 71,901 playing

Online 168.119.64.99:50000 checked 7m ago

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

moddedoxide
Players now0
Slots40
Full0%
7-day average0peak 1
Rank#12,401top 56%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps234
average over 48 hours; 60 or more is smooth
Standingtop 56%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:03 UTC8d ago 0 – running 0
Fri 2 Oct, 12:38 UTC27d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 online, and how reliable is it?

The lights are on at Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: online as you read this. About 8 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run smoothly?

234 server fps on average over 48 hours, and never under 223. Buildings, deployables and everything else in the world pushed the entity count to 6,842. 2,365 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 on?

On Linux, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 located?

Nothing on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 168.119.64.99:50000.

Lists and filters

What do the server tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 mean?

Tags published by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The Rust Player Stats lists that include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 are: Modded Rust servers, live and Rust aim training servers, ranked live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

No gather rate appears in the name of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 right now?

The board shows Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 at 0 players, with 40 slots in total. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 11:00 UTC, averaging 0 players.

Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 sit in the rankings?

The last seven days put Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 at #12,401 on player hours: top 56% of all ranked servers.

Wipe timing

What is the wipe schedule on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

To tell its rhythm, more of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 8 days 6 hours ago is when its current world was made.

What does wipe day look like on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Press F1 in Rust, bring up the console and enter client.connect 168.119.64.99:50000. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.