Rust Player Stats
Live UTC 38,205 playing

Offline 169.1.170.115:28015 checked 22d ago

Rust 10x | Local Test | Quad

10x quad moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#16,008top 72%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust 10x | Local Test | Quad online, and how reliable is it?

Offline right now, with a last sighting 22 days 8 hours ago: Rust 10x | Local Test | Quad. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 6 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rust 10x | Local Test | Quad on?

On Windows, Rust 10x | Local Test | Quad runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but the protocol has to match to join.

Where is Rust 10x | Local Test | Quad located?

There is no region published on Rust 10x | Local Test | Quad. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 169.1.170.115:28015.

Server tags

What do the server tags on Rust 10x | Local Test | Quad mean?

The game's server browser reads these tags from Rust 10x | Local Test | Quad: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): To join, your game has to run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust 10x | Local Test | Quad?

You will find Rust 10x | Local Test | Quad on the following Rust Player Stats lists: 10x Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Server rules

Which map is running on Rust 10x | Local Test | Quad?

Rust 10x | Local Test | Quad runs a game-generated procedural map: size 3,500, seed 1012026. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rust 10x | Local Test | Quad?

The name says it: 10x gather on Rust 10x | Local Test | Quad. A group holds 4 players at most (quad). survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Rust 10x | Local Test | Quad at the moment?

The board shows Rust 10x | Local Test | Quad offline, last seen 22 days 8 hours ago.

Where does Rust 10x | Local Test | Quad sit in the rankings?

The last seven days put Rust 10x | Local Test | Quad at #16,008 on player hours: top 72% of all ranked servers. The quad table places it at #635.

Wipe schedule

What is the wipe schedule on Rust 10x | Local Test | Quad?

The rhythm of Rust 10x | Local Test | Quad's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 4 hours ago.

Joining the server

How do I join Rust 10x | Local Test | Quad?

Console route: F1 in Rust, then client.connect 169.1.170.115:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts4
Group limit Teams cap at 4.
v2634
Protocol To join, your game has to run protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.