Rust Player Stats
Live UTC 86,563 playing

Offline 169.1.226.36:28015 checked 23d ago

Rust 10x | Local Test | Quad

10x quad moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#14,449top 64%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:35 UTC23d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust 10x | Local Test | Quad online, and how reliable is it?

Offline right now, with a last sighting 23 days 17 hours ago: Rust 10x | Local Test | Quad. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 1 October 2026.

Which Rust version is Rust 10x | Local Test | Quad on?

Windows carries Rust network protocol 2634 and build 166494 at Rust 10x | Local Test | Quad. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust 10x | Local Test | Quad located?

No region is published by Rust 10x | Local Test | Quad. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 169.1.226.36:28015 is the address.

Server tags

What do the server tags on Rust 10x | Local Test | Quad mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts4 (Group limit): No more than 4 to a team; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Rust 10x | Local Test | Quad publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust 10x | Local Test | Quad?

The Rust Player Stats lists that include Rust 10x | Local Test | Quad are: 10x Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Rules and settings

Which map is running on Rust 10x | Local Test | Quad?

The procedural map on Rust 10x | Local Test | Quad is size 3,500, generated by the game from seed 1012026. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rust 10x | Local Test | Quad?

Gather rate for Rust 10x | Local Test | Quad is 10x, straight from its name. The group cap is 4 players (quad). build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Live counts

How full is Rust 10x | Local Test | Quad right now?

The board shows Rust 10x | Local Test | Quad offline, last seen 23 days 17 hours ago.

Where does Rust 10x | Local Test | Quad sit in the rankings?

The last seven days put Rust 10x | Local Test | Quad at #14,449 on player hours: top 64% of all ranked servers. Among servers in the quad group, it ranks #620.

Wipe schedule

What is the wipe schedule on Rust 10x | Local Test | Quad?

To tell its rhythm, more of Rust 10x | Local Test | Quad's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 18 hours ago, its current world was made.

What does wipe day look like on Rust 10x | Local Test | Quad?

2 players on average is what its recent wipes drew at their busiest. 5 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Rust 10x | Local Test | Quad?

Console route: F1 in Rust, then client.connect 169.1.226.36:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The cap is 10 slots.
ts4
Group limit No more than 4 to a team.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.