Rust Player Stats
Live UTC 96,179 playing

Online NA 172.240.109.172:25578 checked 8m ago

Infected PvE 3x | Zombies | Custom Vehicles | Events

3x monthly wipes moddedoxidepve
Players now1
Slots40
Full2%
7-day average1peak 4
Rank#3,937top 18% · #654 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps99
average over 48 hours; 60 or more is smooth
Standingtop 18%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 22h The force wipe · high confidence

usual gap3.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW28d ago 3 – running 0
Mon 28 Sep, 12:42 UTC31d ago 4 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Infected PvE 3x | Zombies | Custom Vehicles | Events online, and how reliable is it?

Online now, Infected PvE 3x | Zombies | Custom Vehicles | Events is up. The reported uptime puts the last restart at roughly 15 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Infected PvE 3x | Zombies | Custom Vehicles | Events run smoothly?

99 server fps on average over 48 hours, and never under 54. Its entity count reached 111,682: buildings, deployables and the rest of the world. The memory ceiling was 3,925 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Infected PvE 3x | Zombies | Custom Vehicles | Events on?

On Linux, Infected PvE 3x | Zombies | Custom Vehicles | Events runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Infected PvE 3x | Zombies | Custom Vehicles | Events located?

Its NA tag places Infected PvE 3x | Zombies | Custom Vehicles | Events in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 172.240.109.172:25578.

Lists and filters

What do the server tags on Infected PvE 3x | Zombies | Custom Vehicles | Events mean?

The game's server browser reads these tags from Infected PvE 3x | Zombies | Custom Vehicles | Events: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Infected PvE 3x | Zombies | Custom Vehicles | Events?

These Rust Player Stats lists take Infected PvE 3x | Zombies | Custom Vehicles | Events: 3x Rust servers, ranked live, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Server rules

Which map is running on Infected PvE 3x | Zombies | Custom Vehicles | Events?

Infected PvE 3x | Zombies | Custom Vehicles | Events runs a game-generated procedural map: size 4,096, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Infected PvE 3x | Zombies | Custom Vehicles | Events?

3x gather is what Infected PvE 3x | Zombies | Custom Vehicles | Events runs, matching its name. Groups top out at 8 players, the default for the game. no player-versus-player fighting: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Infected PvE 3x | Zombies | Custom Vehicles | Events right now?

The board shows Infected PvE 3x | Zombies | Custom Vehicles | Events at 1 players, with 40 slots in total. The seven-day average sits at 1 players; the peak reached 4. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 2 players.

Where does Infected PvE 3x | Zombies | Custom Vehicles | Events sit in the rankings?

In North America it is #654, and #3,937 on seven-day player hours, in the top 18% of all ranked servers: Infected PvE 3x | Zombies | Custom Vehicles | Events.

Wipe timing

What is the wipe schedule on Infected PvE 3x | Zombies | Custom Vehicles | Events?

The force wipe is the only wipe for Infected PvE 3x | Zombies | Custom Vehicles | Events, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 28 days 2 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on Infected PvE 3x | Zombies | Custom Vehicles | Events?

At their busiest, its recent wipes drew 4 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Joining the server

How do I join Infected PvE 3x | Zombies | Custom Vehicles | Events?

Press F1 in Rust, bring up the console and enter client.connect 172.240.109.172:25578. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://infectedpve.craftingstore.net/.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players The cap is 40 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.