Rust Player Stats
Live UTC 97,136 playing

Online 173.170.243.109:28015 checked 8m ago

The Rust Experiment

Players now0
Slots50
Full0%
7-day average0peak 2
Rank#5,439top 24%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 24%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:49 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is The Rust Experiment online, and how reliable is it?

The lights are on at The Rust Experiment: online as you read this. About 22 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does The Rust Experiment run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Its entity count reached 66,336: buildings, deployables and the rest of the world. The memory ceiling was 2,014 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is The Rust Experiment on?

On Windows, The Rust Experiment runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is The Rust Experiment located?

There is no region published on The Rust Experiment. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 173.170.243.109:28015 is the address.

Server tags

What do the server tags on The Rust Experiment mean?

Tags published by The Rust Experiment and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include The Rust Experiment?

You will find The Rust Experiment on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on The Rust Experiment?

The procedural map on The Rust Experiment is size 3,500, generated by the game from seed 609568408. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on The Rust Experiment?

Nothing in the name of The Rust Experiment states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on The Rust Experiment at the moment?

0 of 50 slots are filled on The Rust Experiment right now. Seven days back gives an average of 0 players and a peak of 2. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 1 players.

Where does The Rust Experiment sit in the rankings?

The last seven days put The Rust Experiment at #5,439 on player hours: top 24% of all ranked servers.

Wipe schedule

What is the wipe schedule on The Rust Experiment?

The record holds too few of The Rust Experiment's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 15 hours ago, its current world was made.

What does wipe day look like on The Rust Experiment?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 26 hours after the latest wipe.

How to join

How do I join The Rust Experiment?

Console route: F1 in Rust, then client.connect 173.170.243.109:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.