Rust Player Stats
Live UTC 61,573 playing

Online NA 173.244.231.14:28020 checked 9m ago

Gooners Island | PvE Locked | Small US East | Public

biweekly wipes vanillapve
Players now0
Slots50
Full0%
7-day average0peak 3
Rank#5,444top 24% · #911 in NA
Last wipe13d agobiweekly schedule
Next wipe7hThu 29 Oct, 19:11 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps160
average over 48 hours; 60 or more is smooth
Standingtop 24%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 19:11 UTCin 7h Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. 7hThu 29 Oct, 19:11 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 19:11 UTC
  4. 28d 7hThu 26 Nov, 19:11 UTC
  5. 35d 7hThu 3 Dec, 19:00 UTCFW
  6. 42d 7hThu 10 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 2 – running 0
Thu 8 Oct, 16:55 UTC20d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC40d ago 4 halved by day 2 12.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Gooners Island | PvE Locked | Small US East | Public online, and how reliable is it?

The lights are on at Gooners Island | PvE Locked | Small US East | Public: online as you read this. Going by the uptime it reports, the last restart came about 4 days 13 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Gooners Island | PvE Locked | Small US East | Public run smoothly?

160 server fps on average over 48 hours, and never under 70. Buildings, deployables and everything else in the world pushed the entity count to 67,005. The memory ceiling was 2,608 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Gooners Island | PvE Locked | Small US East | Public on?

On Windows, Gooners Island | PvE Locked | Small US East | Public runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Gooners Island | PvE Locked | Small US East | Public located?

The NA tag on Gooners Island | PvE Locked | Small US East | Public puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 173.244.231.14:28020.

Server tags

What do the server tags on Gooners Island | PvE Locked | Small US East | Public mean?

The game's server browser reads these tags from Gooners Island | PvE Locked | Small US East | Public: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Gooners Island | PvE Locked | Small US East | Public?

You will find Gooners Island | PvE Locked | Small US East | Public on the following Rust Player Stats lists: Community servers, ranked live, Best Rust PvE servers (2026), North America Rust servers and Vanilla Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Gooners Island | PvE Locked | Small US East | Public?

The procedural map on Gooners Island | PvE Locked | Small US East | Public is size 3,500, generated by the game from seed 699311. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Gooners Island | PvE Locked | Small US East | Public?

The name of Gooners Island | PvE Locked | Small US East | Public does not say what the gather rate is. The cap is 8 players per group, the game's default. other players are not fought: that is the pve game mode. Community is its server browser category. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

What is the population on Gooners Island | PvE Locked | Small US East | Public at the moment?

0 of 50 slots are filled on Gooners Island | PvE Locked | Small US East | Public right now. Averaged across seven days: 0 players. The high point: 3. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 1 players.

Where does Gooners Island | PvE Locked | Small US East | Public sit in the rankings?

Over the last seven days Gooners Island | PvE Locked | Small US East | Public has logged enough player hours for #5,444, which puts it in the top 24% of ranked servers and at #911 in North America.

Wipe schedule

What is the wipe schedule on Gooners Island | PvE Locked | Small US East | Public?

The prediction follows its tag, because too few of Gooners Island | PvE Locked | Small US East | Public's wipes are on record to confirm its schedule. On Thursday 29 October at 19:11 UTC, its next wipe is due. 13 days 16 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Gooners Island | PvE Locked | Small US East | Public?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 24 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 2.5, it had fallen below half when it didn't hold.

Connect

How do I join Gooners Island | PvE Locked | Small US East | Public?

Console route: F1 in Rust, then client.connect 173.244.231.14:28020. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.