Rust Player Stats
Live UTC 65,587 playing

Offline 174.114.223.30:28025 checked 23d ago

Scavenger Isle - Local Dev

moddedcarbonpve
Players now1
Slots10
Full10%
7-day average0peak –
Rank#14,945top 67%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 67%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:50 UTC FW28d ago 1 – running 0
Wed 30 Sep, 15:27 UTC29d ago 1 – 1.2 days 0
Mon 28 Sep, 08:54 UTC31d ago 1 held half 2.3 days 1
Sun 27 Sep, 22:21 UTC32d ago 1 – 0.4 days 0
Sat 26 Sep, 02:13 UTC33d ago 1 – 1.8 days 0
Thu 17 Sep, 23:16 UTC42d ago 1 halved by day 2 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Scavenger Isle - Local Dev online, and how reliable is it?

Offline right now, with a last sighting 23 days 21 hours ago: Scavenger Isle - Local Dev. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 15 September 2026.

Which Rust version is Scavenger Isle - Local Dev on?

Rust network protocol 2634 and build 166822 on Windows: that is the setup at Scavenger Isle - Local Dev. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Scavenger Isle - Local Dev located?

No region is published by Scavenger Isle - Local Dev. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 174.114.223.30:28025.

Server tags

What do the server tags on Scavenger Isle - Local Dev mean?

Tags published by Scavenger Isle - Local Dev and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166822 (Build): It runs game build 166822; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Scavenger Isle - Local Dev?

The Rust Player Stats lists that include Scavenger Isle - Local Dev are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Scavenger Isle - Local Dev?

The game generates the procedural map on Scavenger Isle - Local Dev.

What are the rules and settings on Scavenger Isle - Local Dev?

No gather rate appears in the name of Scavenger Isle - Local Dev. Up to 8 players to a group, which is the default. It plays as pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Scavenger Isle - Local Dev right now?

Last seen 23 days 21 hours ago, Scavenger Isle - Local Dev is offline right now.

Where does Scavenger Isle - Local Dev sit in the rankings?

Ranked #14,945 on seven-day player hours, Scavenger Isle - Local Dev is in the top 67% of all ranked servers.

Wipe days

What is the wipe schedule on Scavenger Isle - Local Dev?

No next wipe can be predicted for Scavenger Isle - Local Dev, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 28 days 2 hours ago, its current world was made.

What does wipe day look like on Scavenger Isle - Local Dev?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 21 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 2, it had fallen below half when it didn't hold.

Connect

How do I join Scavenger Isle - Local Dev?

Press F1 in Rust, bring up the console and enter client.connect 174.114.223.30:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166822
Build It runs game build 166822.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.