Rust Player Stats
Live UTC 100,368 playing

Offline 174.115.152.186:28025 checked 15d ago

Scavenger Isle - Local Dev

moddedcarbonpve
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,222top 70%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:31 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Scavenger Isle - Local Dev online, and how reliable is it?

Scavenger Isle - Local Dev sits offline; 15 days 8 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 11 October 2026.

Which Rust version is Scavenger Isle - Local Dev on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at Scavenger Isle - Local Dev. Steam updates your game for you, but the protocol has to match to join.

Where is Scavenger Isle - Local Dev located?

Nothing on Scavenger Isle - Local Dev states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 174.115.152.186:28025.

Tags

What do the server tags on Scavenger Isle - Local Dev mean?

Tags published by Scavenger Isle - Local Dev and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Scavenger Isle - Local Dev?

You will find Scavenger Isle - Local Dev on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Scavenger Isle - Local Dev?

A procedural map, generated by the game, is what Scavenger Isle - Local Dev runs.

What are the rules and settings on Scavenger Isle - Local Dev?

No gather rate appears in the name of Scavenger Isle - Local Dev. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

How full is Scavenger Isle - Local Dev right now?

Last seen 15 days 8 hours ago, Scavenger Isle - Local Dev is offline right now.

Where does Scavenger Isle - Local Dev sit in the rankings?

The last seven days put Scavenger Isle - Local Dev at #15,222 on player hours: top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Scavenger Isle - Local Dev?

The rhythm of Scavenger Isle - Local Dev's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 19 hours ago, its current world was made.

What does wipe day look like on Scavenger Isle - Local Dev?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Scavenger Isle - Local Dev?

Console route: F1 in Rust, then client.connect 174.115.152.186:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.