Rust Player Stats
Live UTC 61,343 playing

Online NA 174.138.187.138:28024 checked 4m ago

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]

5x quad monthly wipes vanillamoddedoxide
Players now4
Slots100
Full4%
7-day average2peak 9
Rank#2,229top 10% · #355 in NA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now4
4% of the slots taken
7-day average2
players on an average hour this week
7-day peak9
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps164
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 20h The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW27d ago 12 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] online, and how reliable is it?

Online now, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is up. The reported uptime puts the last restart at roughly 15 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run smoothly?

The last 48 hours average out at 164 server fps; it never dropped below 120. Its entity count reached 262,515: buildings, deployables and the rest of the world. The memory ceiling was 7,527 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] on?

On Windows, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] located?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 174.138.187.138:28024.

Lists and filters

What do the server tags on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] mean?

The game's server browser reads these tags from NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

The Rust Player Stats lists that include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] are: 5x Rust servers, live and ranked, Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Server rules

Which map is running on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Size 5,800, seed 1337: that is the procedural map NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Gather rate for NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is 5x, straight from its name. quad: groups top out at 4 players. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Player counts

How full is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] right now?

4 of 100 slots are filled on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] right now. Averaged across seven days: 2 players. The high point: 9. It drew its biggest crowd of the last 48 hours at 02:00 UTC: 5 players on average.

Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] sit in the rankings?

Over the last seven days NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] has logged enough player hours for #2,229, which puts it in the top 10% of ranked servers and at #355 in North America. Among servers in the quad group, it ranks #130.

Wipe timing

What is the wipe schedule on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Once a month, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 1 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

12 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 6 hours after the latest wipe.

How to join

How do I join NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

In the Rust console (F1) type client.connect 174.138.187.138:28024. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://notime-x5-rust.tebex.io/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts4
Group limit Teams cap at 4.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.