Rust Player Stats
Live UTC 71,386 playing

Offline NA 174.57.113.24:28040 checked 12d ago

[US] Sentinel Main Test | Vanilla | Weekly

weekly wipes vanillamoddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,140top 70% · #1555 in NA
Last wipe18d agoweekly schedule
Next wipe2d 5hSat 31 Oct, 03:09 UTC
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeSaturday 31 October, 03:09 UTCin 2d 5h Weekly: 7 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Sentinel Main Test | Vanilla | Weekly online, and how reliable is it?

[US] Sentinel Main Test | Vanilla | Weekly sits offline; 12 days 15 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 10 October 2026.

Which Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?

Windows carries Rust network protocol 2634 and build 167398 at [US] Sentinel Main Test | Vanilla | Weekly. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Sentinel Main Test | Vanilla | Weekly located?

[US] Sentinel Main Test | Vanilla | Weekly gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 174.57.113.24:28040 is the address.

Tags

What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?

The game's server browser reads these tags from [US] Sentinel Main Test | Vanilla | Weekly: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?

These Rust Player Stats lists take [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server rules

Which map is running on [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly uses a custom map of size 4,250, with the file published here for download.

What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?

Nothing in the name of [US] Sentinel Main Test | Vanilla | Weekly states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [US] Sentinel Main Test | Vanilla | Weekly right now?

Last seen 12 days 15 hours ago, [US] Sentinel Main Test | Vanilla | Weekly is offline right now.

Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?

Over the last seven days [US] Sentinel Main Test | Vanilla | Weekly has logged enough player hours for #15,140, which puts it in the top 70% of ranked servers and at #1,555 in North America.

Wipe timing

What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?

The estimate for [US] Sentinel Main Test | Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. On Saturday 31 October at 03:09 UTC, its next wipe is due. 18 days 18 hours ago, its current world was made. Its tags carry a weekly wipe schedule.

Connect

How do I join [US] Sentinel Main Test | Vanilla | Weekly?

Press F1 in Rust, bring up the console and enter client.connect 174.57.113.24:28040. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.