Online 176.215.170.239:28015 checked 9m ago
Siberia Classical+
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 12h The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Siberia Classical+ online, and how reliable is it?
The lights are on at Siberia Classical+: online as you read this. About 4 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 129 of 168 hours up, 77% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Siberia Classical+ run smoothly?
Averaging 132 server fps across the last 48 hours, it held a floor of 110. Buildings, deployables and everything else in the world pushed the entity count to 123,436. The memory ceiling was 4,043 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Siberia Classical+ on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Siberia Classical+. To get in, your game needs the same protocol; Steam handles the update.
Where is Siberia Classical+ located?
Nothing on Siberia Classical+ states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 176.215.170.239:28015 is the address.
Lists and filters
What do the server tags on Siberia Classical+ mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags Siberia Classical+ publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Siberia Classical+?
These Rust Player Stats lists take Siberia Classical+: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on Siberia Classical+?
Siberia Classical+ runs a game-generated procedural map: size 4,500, seed 165656926. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Siberia Classical+?
No gather rate appears in the name of Siberia Classical+. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Community is its server browser category. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Siberia Classical+ right now?
0 of 50 slots are filled on Siberia Classical+ right now. The seven-day average sits at 1 players; the peak reached 6. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 6 players.
Where does Siberia Classical+ sit in the rankings?
Player hours over seven days place Siberia Classical+ at #3,175, among the top 14% of ranked servers.
Wipe days
What is the wipe schedule on Siberia Classical+?
Once a month, Siberia Classical+ wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 11 hours ago is when its current world was made. The wipe schedule in its tags is monthly.
What does wipe day look like on Siberia Classical+?
At their busiest, its recent wipes drew 5 players on average. 21 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Siberia Classical+?
Press F1 in Rust, bring up the console and enter client.connect 176.215.170.239:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.