Rust Player Stats
Live UTC 63,058 playing

Online 176.215.184.231:28015 checked 11m ago

Rust Devblog 227

Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,262top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:53 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Devblog 227 online, and how reliable is it?

Right now Rust Devblog 227 is online. The last 7 full days put it at 143 of 168 hours up, 85% uptime. On 15 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rust Devblog 227 on?

Windows carries Rust network protocol 2219 at Rust Devblog 227. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust Devblog 227 located?

There is no region published on Rust Devblog 227. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 176.215.184.231:28015.

Server tags

What do the server tags on Rust Devblog 227 mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; v2219 (Protocol): Your game must be on protocol 2219 to get in; ptrak (Networking): The network layer is RakNet, the standard one; h21aa53ea (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it are the tags Rust Devblog 227 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Devblog 227?

The Rust Player Stats lists that include Rust Devblog 227 are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all.

Server rules

Which map is running on Rust Devblog 227?

Rust Devblog 227 runs a map the game generates: procedural.

What are the rules and settings on Rust Devblog 227?

The name of Rust Devblog 227 does not say what the gather rate is. The group limit goes unpublished here. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Rust Devblog 227 right now?

Out of 100 slots, 0 are taken on Rust Devblog 227 at this moment. Averaged out across the past week, the count is 0 players.

Where does Rust Devblog 227 sit in the rankings?

The last seven days put Rust Devblog 227 at #15,262 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Devblog 227?

The record holds too few of Rust Devblog 227's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 14 days 8 hours ago, its current world was made.

What does wipe day look like on Rust Devblog 227?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 5 hours after the latest wipe.

Connect

How do I join Rust Devblog 227?

Console route: F1 in Rust, then client.connect 176.215.184.231:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players The cap is 100 slots.
v2219
Protocol Your game must be on protocol 2219 to get in.
ptrak
Networking The network layer is RakNet, the standard one.

Other

h21aa53ea
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.