Rust Player Stats
Live UTC 103,751 playing

Online 176.57.169.110:29215 checked 7m ago

For Science! by oceansoul76 and der_arbeitslose_pirat

monthly wipes vanillamoddedoxidepremium
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#15,158top 68%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps14
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is For Science! by oceansoul76 and der_arbeitslose_pirat online, and how reliable is it?

Online now, For Science! by oceansoul76 and der_arbeitslose_pirat is up. About 6 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does For Science! by oceansoul76 and der_arbeitslose_pirat run smoothly?

Averaging 14 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 103,509. 3,115 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is For Science! by oceansoul76 and der_arbeitslose_pirat on?

On Windows, For Science! by oceansoul76 and der_arbeitslose_pirat runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is For Science! by oceansoul76 and der_arbeitslose_pirat located?

No region is published by For Science! by oceansoul76 and der_arbeitslose_pirat. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 176.57.169.110:29215.

Server tags

What do the server tags on For Science! by oceansoul76 and der_arbeitslose_pirat mean?

The game's server browser reads these tags from For Science! by oceansoul76 and der_arbeitslose_pirat: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include For Science! by oceansoul76 and der_arbeitslose_pirat?

These Rust Player Stats lists take For Science! by oceansoul76 and der_arbeitslose_pirat: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on For Science! by oceansoul76 and der_arbeitslose_pirat?

The procedural map on For Science! by oceansoul76 and der_arbeitslose_pirat is size 4,250, generated by the game from seed 12101976. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on For Science! by oceansoul76 and der_arbeitslose_pirat?

No gather rate appears in the name of For Science! by oceansoul76 and der_arbeitslose_pirat. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. You need Rust's premium status to join. Anti-cheat is off: VAC.

Population

What is the population on For Science! by oceansoul76 and der_arbeitslose_pirat at the moment?

The board shows For Science! by oceansoul76 and der_arbeitslose_pirat at 0 players, with 50 slots in total. The seven-day average sits at 0 players; the peak reached 1.

Where does For Science! by oceansoul76 and der_arbeitslose_pirat sit in the rankings?

Player hours over seven days place For Science! by oceansoul76 and der_arbeitslose_pirat at #15,158, among the top 68% of ranked servers.

Wipe timing

What is the wipe schedule on For Science! by oceansoul76 and der_arbeitslose_pirat?

The force wipe is the only wipe for For Science! by oceansoul76 and der_arbeitslose_pirat, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 11 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on For Science! by oceansoul76 and der_arbeitslose_pirat?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join For Science! by oceansoul76 and der_arbeitslose_pirat?

Console route: F1 in Rust, then client.connect 176.57.169.110:29215. Or use Launch Rust here, which opens Rust through Steam and connects you. You need Rust's premium status to join.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^q
Premium You need Rust's premium status to join.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.