Rust Player Stats
Live UTC 97,865 playing

Online 176.57.171.141:28415 checked 10m ago

Jerome&Karl

Players now0
Slots50
Full0%
7-day average0peak 1
Rank#15,195top 68%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps17
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:06 UTC21d ago 2 – running 0
Thu 1 Oct, 18:07 UTC FW27d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Jerome&Karl online, and how reliable is it?

Right now Jerome&Karl is online. About 6 days 20 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does Jerome&Karl run smoothly?

17 server fps on average over 48 hours, and never under 4. Buildings, deployables and everything else in the world pushed the entity count to 16,872. The memory ceiling was 1,520 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Jerome&Karl on?

On Windows, Jerome&Karl runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Jerome&Karl located?

There is no region published on Jerome&Karl. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 176.57.171.141:28415.

Lists and filters

What do the server tags on Jerome&Karl mean?

The game's server browser reads these tags from Jerome&Karl: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Jerome&Karl?

The Rust Player Stats lists that include Jerome&Karl are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Jerome&Karl?

Jerome&Karl runs a game-generated procedural map: size 2,000, seed 2147483647. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Jerome&Karl?

The name of Jerome&Karl does not say what the gather rate is. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Jerome&Karl right now?

0 of 50 slots are filled on Jerome&Karl right now. The seven-day average sits at 0 players; the peak reached 1.

Where does Jerome&Karl sit in the rankings?

Ranked #15,195 on seven-day player hours, Jerome&Karl is in the top 68% of all ranked servers.

Wipe timing

What is the wipe schedule on Jerome&Karl?

To tell its rhythm, more of Jerome&Karl's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 23 hours ago, its current world was made.

What does wipe day look like on Jerome&Karl?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Jerome&Karl?

In the Rust console (F1) type client.connect 176.57.171.141:28415. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.