Online 176.57.174.150:28915 checked 9m ago
UKGD
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:50 UTC3d ago | 4 | – | running | 0 |
| Sun 18 Oct, 12:20 UTC10d ago | 2 | – | 7.2 days | 0 |
| Mon 5 Oct, 16:42 UTC23d ago | – | – | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is UKGD online, and how reliable is it?
Online now, UKGD is up. The reported uptime puts the last restart at roughly 57 minutes ago. 46% of the time over the last 7 full days, which is 78 of 168 hours up. Rust Player Stats logged it for the first time on 15 September 2026.
Does UKGD run smoothly?
Averaging 59 server fps across the last 48 hours, it held a floor of 54. Buildings, deployables and everything else in the world pushed the entity count to 102,504. 2,764 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is UKGD on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at UKGD. To get in, your game needs the same protocol; Steam handles the update.
Where is UKGD located?
Nothing on UKGD states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 176.57.174.150:28915.
Server tags
What do the server tags on UKGD mean?
The game's server browser reads these tags from UKGD: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include UKGD?
You will find UKGD on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Map and rules
Which map is running on UKGD?
The procedural map on UKGD is size 4,000, generated by the game from seed 2147483647. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on UKGD?
No gather rate appears in the name of UKGD. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.
Player counts
What is the population on UKGD at the moment?
Out of 50 slots, 0 are taken on UKGD at this moment. Seven days back gives an average of 1 players and a peak of 6. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 6 players.
Where does UKGD sit in the rankings?
The last seven days put UKGD at #3,740 on player hours: top 17% of all ranked servers.
Wipe timing
What is the wipe schedule on UKGD?
With the force wipe, UKGD wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 3 days 15 hours ago. Its tags carry a monthly wipe schedule.
What does wipe day look like on UKGD?
The average busiest point of its recent wipes was 3 players. The crowd reached its peak 28 hours after the latest wipe.
Joining the server
How do I join UKGD?
Console route: F1 in Rust, then client.connect 176.57.174.150:28915. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
