Rust Player Stats
Live UTC 39,438 playing

Online 176.57.174.158:29115 checked 10m ago

4Trust_____PvE_____DE/EN

monthly wipes vanillapremium
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#12,820top 58%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps26
average over 48 hours; 60 or more is smooth
Standingtop 58%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 11h The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 2 – running 0
Thu 1 Oct, 08:42 UTC27d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is 4Trust_____PvE_____DE/EN online, and how reliable is it?

The lights are on at 4Trust_____PvE_____DE/EN: online as you read this. The reported uptime puts the last restart at roughly 2 hours ago. 86% of the time over the last 7 full days, which is 144 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does 4Trust_____PvE_____DE/EN run smoothly?

26 server fps on average over 48 hours, and never under 2. Its entity count reached 82,474: buildings, deployables and the rest of the world. 2,081 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is 4Trust_____PvE_____DE/EN on?

On Windows, 4Trust_____PvE_____DE/EN runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is 4Trust_____PvE_____DE/EN located?

No region is published by 4Trust_____PvE_____DE/EN. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 176.57.174.158:29115.

Server tags

What do the server tags on 4Trust_____PvE_____DE/EN mean?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^q (Premium): Join only with Rust's premium status are the tags 4Trust_____PvE_____DE/EN publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include 4Trust_____PvE_____DE/EN?

You will find 4Trust_____PvE_____DE/EN on the following Rust Player Stats lists: Community servers, ranked live and Vanilla Rust servers. Searching the server list with these filters returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on 4Trust_____PvE_____DE/EN?

4Trust_____PvE_____DE/EN runs a game-generated procedural map: size 3,750, seed 5678. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 4Trust_____PvE_____DE/EN?

Nothing in the name of 4Trust_____PvE_____DE/EN states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Join only with Rust's premium status. Anti-cheat is off: VAC.

Population

What is the population on 4Trust_____PvE_____DE/EN at the moment?

0 of 50 slots are filled on 4Trust_____PvE_____DE/EN right now. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 20:00 UTC: 0 players on average.

Where does 4Trust_____PvE_____DE/EN sit in the rankings?

Ranked #12,820 on seven-day player hours, 4Trust_____PvE_____DE/EN is in the top 58% of all ranked servers.

Wipe schedule

What is the wipe schedule on 4Trust_____PvE_____DE/EN?

The force wipe is the only wipe for 4Trust_____PvE_____DE/EN, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 13 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on 4Trust_____PvE_____DE/EN?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 16 hours after the latest wipe.

Joining the server

How do I join 4Trust_____PvE_____DE/EN?

In the Rust console (F1) type client.connect 176.57.174.158:29115. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. Join only with Rust's premium status.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^q
Premium Join only with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.