Rust Player Stats
Live UTC 79,700 playing

Online EU 176.9.122.93:28000 checked 13m ago

Dead Valley | PvE | Bi-Weekly | Old Research System

quad biweekly wipes moddedoxidepve
Players now1
Slots50
Full2%
7-day average1peak 8
Rank#3,078top 14% · #1157 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps22
average over 48 hours; 60 or more is smooth
Standingtop 14%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU, and #194 of the quad servers (top 23%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 6d 20h The force wipe · high confidence

usual gap13.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 18:01 UTC
  3. 27d 19hThu 26 Nov, 18:01 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 19hThu 10 Dec, 18:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC14d ago 9 – running 2
Thu 1 Oct, 18:19 UTC FW28d ago 9 halved by day 8 14 days 1
Sat 19 Sep, 13:32 UTC40d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Dead Valley | PvE | Bi-Weekly | Old Research System online, and how reliable is it?

The lights are on at Dead Valley | PvE | Bi-Weekly | Old Research System: online as you read this. About 17 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does Dead Valley | PvE | Bi-Weekly | Old Research System run smoothly?

The last 48 hours average out at 22 server fps; it never dropped below 5. Buildings, deployables and everything else in the world pushed the entity count to 81,850. Memory use reached 3,564 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Dead Valley | PvE | Bi-Weekly | Old Research System on?

On Linux, Dead Valley | PvE | Bi-Weekly | Old Research System runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Dead Valley | PvE | Bi-Weekly | Old Research System located?

Dead Valley | PvE | Bi-Weekly | Old Research System gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 176.9.122.93:28000 is the address.

Tags

What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?

Tags published by Dead Valley | PvE | Bi-Weekly | Old Research System and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?

The Rust Player Stats lists that include Dead Valley | PvE | Bi-Weekly | Old Research System are: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Map and rules

Which map is running on Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System runs a game-generated procedural map: size 3,500, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?

Nothing in the name of Dead Valley | PvE | Bi-Weekly | Old Research System states a gather rate. A group holds 4 players at most (quad). pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Dead Valley | PvE | Bi-Weekly | Old Research System right now?

Out of 50 slots, 1 are taken on Dead Valley | PvE | Bi-Weekly | Old Research System at this moment. Seven days back gives an average of 1 players and a peak of 8. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 3 players.

Where does Dead Valley | PvE | Bi-Weekly | Old Research System sit in the rankings?

Dead Valley | PvE | Bi-Weekly | Old Research System sits at #3,078 for player hours in the past seven days — #1,157 in Europe and inside the top 14% of every ranked server. Among servers in the quad group, it ranks #194.

Wipe days

What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?

With so few of Dead Valley | PvE | Bi-Weekly | Old Research System's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 14 days 4 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Dead Valley | PvE | Bi-Weekly | Old Research System?

At their busiest, its recent wipes drew 9 players on average. 27 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 9, it had fallen below half when it didn't hold.

How to join

How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?

In the Rust console (F1) type client.connect 176.9.122.93:28000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/HRS8z83BN is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.