Rust Player Stats
Live UTC 79,944 playing

Online EU 176.9.136.112:28015 checked 12m ago

[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore

5x monthly wipes moddedcarbonpve
Players now6
Slots100
Full6%
7-day average2peak 8
Rank#2,524top 11% · #957 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now6
6% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps102
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 22h The force wipe · high confidence

usual gap17.4 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 7 – running 1
Mon 14 Sep, 07:36 UTC44d ago 5 held half 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore online, and how reliable is it?

Online now, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore is up. About 10 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore run smoothly?

Averaging 102 server fps across the last 48 hours, it held a floor of 71. Its entity count reached 172,273: buildings, deployables and the rest of the world. 5,981 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore on?

On Linux, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore located?

[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 176.9.136.112:28015.

Tags

What do the server tags on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore mean?

The game's server browser reads these tags from [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

The Rust Player Stats lists that include [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore are: 5x Rust servers, live and ranked, EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Server rules

Which map is running on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore runs a game-generated procedural map: size 5,000, seed 42069. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

The name says it: 5x gather on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore. The cap is 8 players per group, the game's default. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

How full is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore right now?

6 of 100 slots are filled on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore right now. The seven-day average sits at 2 players; the peak reached 8. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 4 players.

Where does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore sit in the rankings?

Over the last seven days [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore has logged enough player hours for #2,524, which puts it in the top 11% of ranked servers and at #957 in Europe.

Wipe days

What is the wipe schedule on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

With the force wipe, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 2 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

6 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 47 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

Console route: F1 in Rust, then client.connect 176.9.136.112:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://dead-harbour.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.