Rust Player Stats
Live UTC 101,584 playing

Online 176.9.137.117:53124 checked 10m ago

My Untitled Rust Server

Players now0
Slots500
Full0%
7-day average0peak 1
Rank#11,845top 53%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 500 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps67
average over 48 hours; 60 or more is smooth
Standingtop 53%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:58 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Untitled Rust Server online, and how reliable is it?

Right now My Untitled Rust Server is online. The reported uptime puts the last restart at roughly 2 days 2 hours ago. The last 7 full days put it at 162 of 168 hours up, 96% uptime. On 14 September 2026, Rust Player Stats saw it for the first time.

Does My Untitled Rust Server run smoothly?

The last 48 hours average out at 67 server fps; it never dropped below 43. Buildings, deployables and everything else in the world pushed the entity count to 121,910. 3,523 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is My Untitled Rust Server on?

On Linux, My Untitled Rust Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Untitled Rust Server located?

No region is published by My Untitled Rust Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 176.9.137.117:53124.

Tags

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Untitled Rust Server?

The Rust Player Stats lists that include My Untitled Rust Server are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on My Untitled Rust Server?

My Untitled Rust Server runs a game-generated procedural map: size 4,500, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Population

What is the population on My Untitled Rust Server at the moment?

Out of 500 slots, 0 are taken on My Untitled Rust Server at this moment. The seven-day average sits at 0 players; the peak reached 1.

Where does My Untitled Rust Server sit in the rankings?

The last seven days put My Untitled Rust Server at #11,845 on player hours: top 53% of all ranked servers.

Wipe timing

What is the wipe schedule on My Untitled Rust Server?

The record holds too few of My Untitled Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 27 days 2 hours ago.

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join My Untitled Rust Server?

Press F1 in Rust, bring up the console and enter client.connect 176.9.137.117:53124. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players Slot count: 500.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.