Rust Player Stats
Live UTC 63,966 playing

Offline EU 178.63.43.239:7003 checked 1d ago

Brutal PvE II

biweekly wipes moddedcarbonpvepremium
Players now0
Slots25
Full0%
7-day average0peak 3
Rank#4,857top 22% · #1665 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 6hThu 29 Oct, 17:58 UTC
Launch Rust and join

By the numbersMatch stats

against its 25 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list17 of 48 hours
hours it answered in the last two days
Server fps108
average over 48 hours; 60 or more is smooth
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5212:0015:0018:0022:0001:0004:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020012:0015:0018:0022:0001:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 17:58 UTCin 1d 6h Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 1d 6hThu 29 Oct, 17:58 UTC
  2. 8d 7hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 17:58 UTC
  4. 29d 6hThu 26 Nov, 17:58 UTC
  5. 36d 7hThu 3 Dec, 19:00 UTCFW
  6. 43d 6hThu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC12d ago 2 – running 0
Thu 1 Oct, 17:59 UTC FW26d ago 3 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Brutal PvE II online, and how reliable is it?

Down at the moment, Brutal PvE II was last seen 31 hours ago. About 23 hours ago is when it restarted, judging by its reported uptime. 149 of 168 hours were up over the last 7 full days, 89% of the time. The first record Rust Player Stats has of it is 21 September 2026.

Does Brutal PvE II run smoothly?

Averaging 108 server fps across the last 48 hours, it held a floor of 84. Its entity count reached 131,243: buildings, deployables and the rest of the world. 4,497 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Brutal PvE II on?

On Linux, Brutal PvE II runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Brutal PvE II located?

Brutal PvE II gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 178.63.43.239:7003.

Tags

What do the server tags on Brutal PvE II mean?

gmrust (Game mode): Rust survival as standard; mp25 (Max players): The cap is 25 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; ^q (Premium): Join only with Rust's premium status; EU (Europe): In the server browser it sits under Europe are the tags Brutal PvE II publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Brutal PvE II?

These Rust Player Stats lists take Brutal PvE II: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Brutal PvE II?

Brutal PvE II runs a game-generated procedural map: size 4,500, seed 15102026. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Brutal PvE II?

No gather rate appears in the name of Brutal PvE II. The cap is 8 players per group, the game's default. pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Join only with Rust's premium status. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Brutal PvE II at the moment?

The board shows Brutal PvE II offline, last seen 31 hours ago. Averaged across seven days: 0 players. The high point: 3. It drew its biggest crowd of the last 48 hours at 16:00 UTC: 1 players on average.

Where does Brutal PvE II sit in the rankings?

Over the last seven days Brutal PvE II has logged enough player hours for #4,857, which puts it in the top 22% of ranked servers and at #1,665 in Europe.

Wipe timing

What is the wipe schedule on Brutal PvE II?

With so few of Brutal PvE II's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Thursday 29 October at 17:58 UTC is its next wipe. The world it runs now was made 12 days 17 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Brutal PvE II?

The average busiest point of its recent wipes was 2 players. 2 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 9 when it didn't hold.

Joining the server

How do I join Brutal PvE II?

Console route: F1 in Rust, then client.connect 178.63.43.239:7003. Or use Launch Rust here, which opens Rust through Steam and connects you. Join only with Rust's premium status.

GlossaryServer tags

what each one means

Published as mp25,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Rust survival as standard.
mp25
Max players The cap is 25 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.
^q
Premium Join only with Rust's premium status.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.