Rust Player Stats
Live UTC 48,364 playing

Offline SA 179.37.0.31:29015 checked 4d ago

Testing DO NOT ENTER

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#13,801top 62% · #195 in SA
Last wipe11d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Testing DO NOT ENTER online, and how reliable is it?

Offline right now, with a last sighting 4 days 4 hours ago: Testing DO NOT ENTER. 5% of the time over the last 4 full days, which is 5 of 96 hours up. On 24 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Testing DO NOT ENTER on?

On Windows, Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is Testing DO NOT ENTER located?

Testing DO NOT ENTER gives South America as its location, with the SA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 179.37.0.31:29015.

Tags

What do the server tags on Testing DO NOT ENTER mean?

Tags published by Testing DO NOT ENTER and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; SA (South America): In the server browser it sits under South America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Testing DO NOT ENTER?

The Rust Player Stats lists that include Testing DO NOT ENTER are: Modded Rust servers, live. Under the server list's filters it appears in: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Testing DO NOT ENTER?

Size 4,096, seed 1337: that is the procedural map Testing DO NOT ENTER runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Testing DO NOT ENTER?

No gather rate appears in the name of Testing DO NOT ENTER. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Population

What is the population on Testing DO NOT ENTER at the moment?

Down at the moment, Testing DO NOT ENTER was last seen 4 days 4 hours ago. Seven days back gives an average of 0 players and a peak of 1.

Where does Testing DO NOT ENTER sit in the rankings?

Testing DO NOT ENTER sits at #13,801 for player hours in the past seven days — #195 in South America and inside the top 62% of every ranked server.

Wipe days

What is the wipe schedule on Testing DO NOT ENTER?

The next wipe for Testing DO NOT ENTER is estimated from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 11 days 4 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

Connect

How do I join Testing DO NOT ENTER?

Console route: F1 in Rust, then client.connect 179.37.0.31:29015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/AFCK2MPMCB.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.