Rust Player Stats
Live UTC 53,611 playing

Offline SA 179.37.19.42:29015 checked 4d ago

Testing DO NOT ENTER

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,338top 69% · #203 in SA
Last wipe11d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 7d 8h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Testing DO NOT ENTER online, and how reliable is it?

Testing DO NOT ENTER sits offline; 4 days 4 hours ago is when it was last seen. The last 3 full days put it at 0 of 72 hours up, 0% uptime. The first record Rust Player Stats has of it is 25 October 2026.

Which Rust version is Testing DO NOT ENTER on?

Windows carries Rust network protocol 2635 and build 167781 at Testing DO NOT ENTER. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Testing DO NOT ENTER located?

The SA tag on Testing DO NOT ENTER puts it in South America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 179.37.19.42:29015.

Lists and filters

What do the server tags on Testing DO NOT ENTER mean?

The game's server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; SA (South America): In the server browser it sits under South America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Testing DO NOT ENTER?

You will find Testing DO NOT ENTER on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Testing DO NOT ENTER?

Testing DO NOT ENTER runs a game-generated procedural map: size 4,096, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Testing DO NOT ENTER?

The name of Testing DO NOT ENTER does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

What is the population on Testing DO NOT ENTER at the moment?

Last seen 4 days 4 hours ago, Testing DO NOT ENTER is offline right now. The seven-day average for this server is 0 players.

Where does Testing DO NOT ENTER sit in the rankings?

Over the last seven days Testing DO NOT ENTER has logged enough player hours for #15,338, which puts it in the top 69% of ranked servers and at #203 in South America.

Wipe schedule

What is the wipe schedule on Testing DO NOT ENTER?

The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 11 days 5 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

How to join

How do I join Testing DO NOT ENTER?

In the Rust console (F1) type client.connect 179.37.19.42:29015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/AFCK2MPMCB.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.