Offline SA 179.37.19.42:29015 checked 4d ago
Testing DO NOT ENTER
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 8h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Testing DO NOT ENTER online, and how reliable is it?
Testing DO NOT ENTER sits offline; 4 days 4 hours ago is when it was last seen. The last 3 full days put it at 0 of 72 hours up, 0% uptime. The first record Rust Player Stats has of it is 25 October 2026.
Which Rust version is Testing DO NOT ENTER on?
Windows carries Rust network protocol 2635 and build 167781 at Testing DO NOT ENTER. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Testing DO NOT ENTER located?
The SA tag on Testing DO NOT ENTER puts it in South America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 179.37.19.42:29015.
Lists and filters
What do the server tags on Testing DO NOT ENTER mean?
The game's server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; SA (South America): In the server browser it sits under South America. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Testing DO NOT ENTER?
You will find Testing DO NOT ENTER on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
Which map is running on Testing DO NOT ENTER?
Testing DO NOT ENTER runs a game-generated procedural map: size 4,096, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Testing DO NOT ENTER?
The name of Testing DO NOT ENTER does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Live counts
What is the population on Testing DO NOT ENTER at the moment?
Last seen 4 days 4 hours ago, Testing DO NOT ENTER is offline right now. The seven-day average for this server is 0 players.
Where does Testing DO NOT ENTER sit in the rankings?
Over the last seven days Testing DO NOT ENTER has logged enough player hours for #15,338, which puts it in the top 69% of ranked servers and at #203 in South America.
Wipe schedule
What is the wipe schedule on Testing DO NOT ENTER?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 11 days 5 hours ago, its current world was made. Its tags carry a monthly wipe schedule.
How to join
How do I join Testing DO NOT ENTER?
In the Rust console (F1) type client.connect 179.37.19.42:29015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/AFCK2MPMCB.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
