Offline SA 179.37.47.85:29015 checked 37d ago
Testing DO NOT ENTER
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 16h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Testing DO NOT ENTER online, and how reliable is it?
Testing DO NOT ENTER sits offline; 37 days 4 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 21 September 2026.
Which Rust version is Testing DO NOT ENTER on?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2633 and build 164530. To get in, your game needs the same protocol; Steam handles the update.
Where is Testing DO NOT ENTER located?
Its SA tag places Testing DO NOT ENTER in South America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 179.37.47.85:29015.
Server tags
What do the server tags on Testing DO NOT ENTER mean?
The game's server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; SA (South America): In the server browser it sits under South America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Testing DO NOT ENTER?
The Rust Player Stats lists that include Testing DO NOT ENTER are: Modded Rust servers, live. Searching the server list with these filters returns it: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on Testing DO NOT ENTER?
Testing DO NOT ENTER runs a map the game generates: procedural.
What are the rules and settings on Testing DO NOT ENTER?
The name of Testing DO NOT ENTER does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.
Player counts
What is the population on Testing DO NOT ENTER at the moment?
Last seen 37 days 4 hours ago, Testing DO NOT ENTER is offline right now.
Where does Testing DO NOT ENTER sit in the rankings?
In South America it is #208, and #14,002 on seven-day player hours, in the top 61% of all ranked servers: Testing DO NOT ENTER.
Wipe timing
What is the wipe schedule on Testing DO NOT ENTER?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 37 days 6 hours ago is when its current world was made. The wipe schedule in its tags is monthly.
Connect
How do I join Testing DO NOT ENTER?
Console route: F1 in Rust, then client.connect 179.37.47.85:29015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.