Offline SA 179.37.82.15:29015 checked 10d ago
Testing DO NOT ENTER
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 11h The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:18 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Testing DO NOT ENTER online, and how reliable is it?
Down at the moment, Testing DO NOT ENTER was last seen 10 days 7 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 18 October 2026.
Which Rust version is Testing DO NOT ENTER on?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2634 and build 167781. To get in, your game needs the same protocol; Steam handles the update.
Where is Testing DO NOT ENTER located?
Its SA tag places Testing DO NOT ENTER in South America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 179.37.82.15:29015.
Lists and filters
What do the server tags on Testing DO NOT ENTER mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; SA (South America): In the server browser it sits under South America are the tags Testing DO NOT ENTER publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Testing DO NOT ENTER?
These Rust Player Stats lists take Testing DO NOT ENTER: Modded Rust servers, live. Under the server list's filters it appears in: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
Which map is running on Testing DO NOT ENTER?
The procedural map on Testing DO NOT ENTER is size 4,096, generated by the game from seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Testing DO NOT ENTER?
Nothing in the name of Testing DO NOT ENTER states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Player counts
How full is Testing DO NOT ENTER right now?
The board shows Testing DO NOT ENTER offline, last seen 10 days 7 hours ago.
Where does Testing DO NOT ENTER sit in the rankings?
Testing DO NOT ENTER sits at #15,266 for player hours in the past seven days — #204 in South America and inside the top 69% of every ranked server.
Wipe timing
What is the wipe schedule on Testing DO NOT ENTER?
The force wipe is the only wipe for Testing DO NOT ENTER, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 11 days 3 hours ago is when its current world was made. The wipe schedule in its tags is monthly.
What does wipe day look like on Testing DO NOT ENTER?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.
Joining the server
How do I join Testing DO NOT ENTER?
Press F1 in Rust, bring up the console and enter client.connect 179.37.82.15:29015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/AFCK2MPMCB is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
