Rust Player Stats
Live UTC 51,920 playing

Offline NA 179.64.109.233:28015 checked 6d ago

testing

duo weekly wipes moddedcarbon
Players now1
Slots20
Full5%
7-day average0peak 1
Rank#14,622top 66% · #1456 in NA
Last wipe19d agoweekly schedule
Next wipe1d 13hSat 31 Oct, 15:49 UTC
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now1
5% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 66%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 66% of all ranked servers, top 78% in NA, and #361 of the duo servers (top 86%). Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeSaturday 31 October, 15:49 UTCin 1d 13h Weekly: 7 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is testing online, and how reliable is it?

Offline right now, with a last sighting 6 days 18 hours ago: testing. 2 of 168 hours were up over the last 7 full days, 1% of the time. The first record Rust Player Stats has of it is 22 October 2026.

Which Rust version is testing on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at testing. Steam updates your game for you, but the protocol has to match to join.

Where is testing located?

Its NA tag places testing in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 179.64.109.233:28015.

Lists and filters

What do the server tags on testing mean?

gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): The cap is 20 slots; ts2 (Group limit): No more than 2 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is where the browser lists it are the tags testing publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include testing?

The Rust Player Stats lists that include testing are: Duo Rust servers, Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

Rules and settings

What are the rules and settings on testing?

No gather rate appears in the name of testing. The group cap is 2 players (duo). survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on testing at the moment?

Last seen 6 days 18 hours ago, testing is offline right now. Averaged across seven days: 0 players. The high point: 1.

Where does testing sit in the rankings?

testing sits at #14,622 for player hours in the past seven days — #1,456 in North America and inside the top 66% of every ranked server. Among servers in the duo group, it ranks #361.

Wipe days

What is the wipe schedule on testing?

An estimate from weekly: 7 days after its last wipe gives testing's next wipe. On Saturday 31 October at 15:49 UTC, its next wipe is due. 19 days 10 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.

Connect

How do I join testing?

In the Rust console (F1) type client.connect 179.64.109.233:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players The cap is 20 slots.
ts2
Group limit No more than 2 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.