Rust Player Stats
Live UTC 43,286 playing

Offline 18.212.143.27:28015 checked 41d ago

Proton/Linux & Windows Client Test Server - VAC | US

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,490top 70%
Last wipe62d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Proton/Linux & Windows Client Test Server - VAC | US online, and how reliable is it?

Down at the moment, Proton/Linux & Windows Client Test Server - VAC | US was last seen 41 days 12 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Proton/Linux & Windows Client Test Server - VAC | US on?

Rust network protocol 2632 and build 161125 on Linux: that is the setup at Proton/Linux & Windows Client Test Server - VAC | US. Steam updates your game for you, but the protocol has to match to join.

Where is Proton/Linux & Windows Client Test Server - VAC | US located?

No region tag comes from Proton/Linux & Windows Client Test Server - VAC | US, but the name points to North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 18.212.143.27:28015.

Lists and filters

What do the server tags on Proton/Linux & Windows Client Test Server - VAC | US mean?

gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2632 (Protocol): Game protocol 2632: join only if your game matches that version; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here are the tags Proton/Linux & Windows Client Test Server - VAC | US publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Proton/Linux & Windows Client Test Server - VAC | US?

These Rust Player Stats lists take Proton/Linux & Windows Client Test Server - VAC | US: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Proton/Linux & Windows Client Test Server - VAC | US?

Size 1,000, seed 2147483647: that is the procedural map Proton/Linux & Windows Client Test Server - VAC | US runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Proton/Linux & Windows Client Test Server - VAC | US?

Nothing in the name of Proton/Linux & Windows Client Test Server - VAC | US states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is off: VAC.

Live counts

What is the population on Proton/Linux & Windows Client Test Server - VAC | US at the moment?

The board shows Proton/Linux & Windows Client Test Server - VAC | US offline, last seen 41 days 12 hours ago.

Where does Proton/Linux & Windows Client Test Server - VAC | US sit in the rankings?

Player hours over seven days place Proton/Linux & Windows Client Test Server - VAC | US at #15,490, among the top 70% of ranked servers.

Wipe days

What is the wipe schedule on Proton/Linux & Windows Client Test Server - VAC | US?

The rhythm of Proton/Linux & Windows Client Test Server - VAC | US's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 62 days 14 hours ago, its current world was made.

Joining the server

How do I join Proton/Linux & Windows Client Test Server - VAC | US?

Console route: F1 in Rust, then client.connect 18.212.143.27:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2632
Protocol Game protocol 2632: join only if your game matches that version.
cs161125
Build Build number: 161125.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.