Offline 18.212.143.27:28015 checked 41d ago
Proton/Linux & Windows Client Test Server - VAC | US
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Proton/Linux & Windows Client Test Server - VAC | US online, and how reliable is it?
Down at the moment, Proton/Linux & Windows Client Test Server - VAC | US was last seen 41 days 12 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Which Rust version is Proton/Linux & Windows Client Test Server - VAC | US on?
Rust network protocol 2632 and build 161125 on Linux: that is the setup at Proton/Linux & Windows Client Test Server - VAC | US. Steam updates your game for you, but the protocol has to match to join.
Where is Proton/Linux & Windows Client Test Server - VAC | US located?
No region tag comes from Proton/Linux & Windows Client Test Server - VAC | US, but the name points to North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 18.212.143.27:28015.
Lists and filters
What do the server tags on Proton/Linux & Windows Client Test Server - VAC | US mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2632 (Protocol): Game protocol 2632: join only if your game matches that version; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here are the tags Proton/Linux & Windows Client Test Server - VAC | US publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Proton/Linux & Windows Client Test Server - VAC | US?
These Rust Player Stats lists take Proton/Linux & Windows Client Test Server - VAC | US: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is running on Proton/Linux & Windows Client Test Server - VAC | US?
Size 1,000, seed 2147483647: that is the procedural map Proton/Linux & Windows Client Test Server - VAC | US runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Proton/Linux & Windows Client Test Server - VAC | US?
Nothing in the name of Proton/Linux & Windows Client Test Server - VAC | US states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is off: VAC.
Live counts
What is the population on Proton/Linux & Windows Client Test Server - VAC | US at the moment?
The board shows Proton/Linux & Windows Client Test Server - VAC | US offline, last seen 41 days 12 hours ago.
Where does Proton/Linux & Windows Client Test Server - VAC | US sit in the rankings?
Player hours over seven days place Proton/Linux & Windows Client Test Server - VAC | US at #15,490, among the top 70% of ranked servers.
Wipe days
What is the wipe schedule on Proton/Linux & Windows Client Test Server - VAC | US?
The rhythm of Proton/Linux & Windows Client Test Server - VAC | US's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 62 days 14 hours ago, its current world was made.
Joining the server
How do I join Proton/Linux & Windows Client Test Server - VAC | US?
Console route: F1 in Rust, then client.connect 18.212.143.27:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.