Rust Player Stats
Live UTC 54,666 playing

Offline 181.21.28.67:28015 checked 11d ago

Test Server - Dont enter

monthly wipes moddedcarbon
Players now2
Slots3
Full67%
7-day average0peak –
Rank#11,487top 53%
Last wipe12d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 3 slots
Players now2
67% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 53%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 7d 19h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Test Server - Dont enter online, and how reliable is it?

Test Server - Dont enter sits offline; 11 days 19 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 16 October 2026.

Which Rust version is Test Server - Dont enter on?

Windows carries Rust network protocol 2634 and build 167781 at Test Server - Dont enter. Steam updates your game for you, but the protocol has to match to join.

Where is Test Server - Dont enter located?

Nothing on Test Server - Dont enter states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 181.21.28.67:28015 is the address.

Tags

What do the server tags on Test Server - Dont enter mean?

gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Test Server - Dont enter publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Test Server - Dont enter?

These Rust Player Stats lists take Test Server - Dont enter: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Test Server - Dont enter?

A procedural map, generated by the game, is what Test Server - Dont enter runs.

What are the rules and settings on Test Server - Dont enter?

The name of Test Server - Dont enter does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Test Server - Dont enter at the moment?

The board shows Test Server - Dont enter offline, last seen 11 days 19 hours ago.

Where does Test Server - Dont enter sit in the rankings?

Player hours over seven days place Test Server - Dont enter at #11,487, among the top 53% of ranked servers.

Wipe days

What is the wipe schedule on Test Server - Dont enter?

An estimate from the force wipe gives Test Server - Dont enter's next wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 12 days ago. A monthly wipe schedule is published in its tags.

Connect

How do I join Test Server - Dont enter?

Press F1 in Rust, bring up the console and enter client.connect 181.21.28.67:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players Slot count: 3.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.