Rust Player Stats
Live UTC 93,384 playing

Online 184.170.202.190:25565 checked 9m ago

Rusty Test Server

monthly wipes vanilla
Players now0
Slots15
Full0%
7-day average0peak 2
Rank#11,197top 50%
Last wipe4h agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 15 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps152
average over 48 hours; 60 or more is smooth
Standingtop 50%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.511.5216:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 3h The force wipe · high confidence

usual gap3.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctTue 29 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:04 UTC4h ago – – running 0
Sun 25 Oct, 22:58 UTC3d ago 1 – – 0
Tue 29 Sep, 00:12 UTC30d ago 3 halved by day 1 26.9 days 0
Thu 24 Sep, 16:24 UTC34d ago 1 held half 4.3 days 0
Tue 22 Sep, 00:54 UTC37d ago 0 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rusty Test Server online, and how reliable is it?

The lights are on at Rusty Test Server: online as you read this. About 3 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Rusty Test Server run smoothly?

Averaging 152 server fps across the last 48 hours, it held a floor of 104. Its entity count reached 127,000: buildings, deployables and the rest of the world. Memory use reached 3,105 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rusty Test Server on?

On Linux, Rusty Test Server runs Rust network protocol 2636 and build 169629. To get in, your game needs the same protocol; Steam handles the update.

Where is Rusty Test Server located?

Nothing on Rusty Test Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 184.170.202.190:25565 is the address.

Server tags

What do the server tags on Rusty Test Server mean?

The game's server browser reads these tags from Rusty Test Server: gmrust (Game mode): The standard Rust survival rules apply here; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Teams cap at 8, the game default; v2636 (Protocol): To join, your game has to run protocol 2636; cs169629 (Build): It runs game build 169629; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rusty Test Server?

These Rust Player Stats lists take Rusty Test Server: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on Rusty Test Server?

Size 4,750, seed 2107397758: that is the procedural map Rusty Test Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Rusty Test Server?

Nothing in the name of Rusty Test Server states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser lists it under Community. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

What is the population on Rusty Test Server at the moment?

0 of 15 slots are filled on Rusty Test Server right now. Averaged across seven days: 0 players. The high point: 2. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 2 players.

Where does Rusty Test Server sit in the rankings?

Player hours over seven days place Rusty Test Server at #11,197, among the top 50% of ranked servers.

Wipe timing

What is the wipe schedule on Rusty Test Server?

The force wipe is the only wipe for Rusty Test Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 4 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on Rusty Test Server?

The average busiest point of its recent wipes was 2 players. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. It fell below half by day 1 when it didn't hold.

Joining the server

How do I join Rusty Test Server?

Console route: F1 in Rust, then client.connect 184.170.202.190:25565. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp15,ptrak,$r?,v2636,^m,^v,gmrust,cs169629,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp15
Max players It holds 15 slots.
ts8
Group limit Teams cap at 8, the game default.
v2636
Protocol To join, your game has to run protocol 2636.
cs169629
Build It runs game build 169629.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.