Rust Player Stats
Live UTC 74,292 playing

Online 185.156.53.136:26122 checked 7m ago

GodlikeHost Server

Players now0
Slots200
Full0%
7-day average0peak –
Rank#15,326top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:56 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is GodlikeHost Server online, and how reliable is it?

Right now GodlikeHost Server is online. Going by the uptime it reports, the last restart came about 18 days 4 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 20 September 2026.

Does GodlikeHost Server run smoothly?

Averaging 60 server fps across the last 48 hours, it held a floor of 60. Buildings, deployables and everything else in the world pushed the entity count to 17,158. Memory use reached 5,413 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is GodlikeHost Server on?

Rust network protocol 2634 and build 167398 on Linux: that is the setup at GodlikeHost Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is GodlikeHost Server located?

No region is published by GodlikeHost Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 185.156.53.136:26122.

Lists and filters

What do the server tags on GodlikeHost Server mean?

gmrust (Game mode): Rust survival as standard; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank are the tags GodlikeHost Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include GodlikeHost Server?

These Rust Player Stats lists take GodlikeHost Server: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on GodlikeHost Server?

GodlikeHost Server runs a game-generated procedural map: size 2,000, seed 31964. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on GodlikeHost Server?

The name of GodlikeHost Server does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. You will find it listed as Community. Anti-cheat is on: VAC.

Live counts

What is the population on GodlikeHost Server at the moment?

0 of 200 slots are filled on GodlikeHost Server right now. Averaged out across the past week, the count is 0 players.

Where does GodlikeHost Server sit in the rankings?

Ranked #15,326 on seven-day player hours, GodlikeHost Server is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on GodlikeHost Server?

To tell its rhythm, more of GodlikeHost Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 5 hours ago, its current world was made.

What does wipe day look like on GodlikeHost Server?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join GodlikeHost Server?

Press F1 in Rust, bring up the console and enter client.connect 185.156.53.136:26122. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players It holds 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.