Rust Player Stats
Live UTC 68,197 playing

Offline 185.16.213.70:28015 checked 30d ago

Devblog 301 LAN

pve
Players now0
Slots20
Full0%
7-day average0peak –
Rank#16,957top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Devblog 301 LAN online, and how reliable is it?

Offline right now, with a last sighting 30 days 23 hours ago: Devblog 301 LAN. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 27 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Devblog 301 LAN on?

On Windows, Devblog 301 LAN runs Rust network protocol 2602 and build 132924. To get in, your game needs the same protocol; Steam handles the update.

Where is Devblog 301 LAN located?

No region comes from Devblog 301 LAN, and its region code is us4. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 185.16.213.70:28015.

Server tags

What do the server tags on Devblog 301 LAN mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2602 (Protocol): To join, your game has to run protocol 2602; cs132924 (Build): Build number: 132924; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus4 (Region code): Its region code is us4; ^p (PvE): Players don't fight each other here; the world does the killing are the tags Devblog 301 LAN publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Devblog 301 LAN?

The Rust Player Stats lists that include Devblog 301 LAN are: Community servers, ranked live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Rules and settings

Which map is running on Devblog 301 LAN?

A procedural map, generated by the game, is what Devblog 301 LAN runs.

What are the rules and settings on Devblog 301 LAN?

The name of Devblog 301 LAN does not say what the gather rate is. The cap is 8 players per group, the game's default. other players are not fought: that is the pve game mode. The server browser lists it under Community. Anti-cheat is off: VAC.

Live counts

How full is Devblog 301 LAN right now?

The board shows Devblog 301 LAN offline, last seen 30 days 23 hours ago.

Where does Devblog 301 LAN sit in the rankings?

Player hours over seven days place Devblog 301 LAN at #16,957, among the top 71% of ranked servers.

Wipe schedule

What is the wipe schedule on Devblog 301 LAN?

To tell its rhythm, more of Devblog 301 LAN's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 35 days 12 hours ago, its current world was made.

Joining the server

How do I join Devblog 301 LAN?

In the Rust console (F1) type client.connect 185.16.213.70:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players The cap is 20 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2602
Protocol To join, your game has to run protocol 2602.
cs132924
Build Build number: 132924.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rus4
Region code Its region code is us4.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.