Rust Player Stats
Live UTC 99,275 playing

Online 185.179.203.165:28015 checked 10m ago

[AE] Facepunch 1

official monthly wipes vanilla
Players now34
Slots350
Full10%
7-day average15peak 36
Rank#739top 3%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 350 slots
Players now34
10% of the slots taken
7-day average15
players on an average hour this week
7-day peak36
the fullest it got this week
48-hour peak32
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps114
average over 48 hours; 60 or more is smooth
Standingtop 3%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 38 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [AE] Facepunch 1 online, and how reliable is it?

Online now, [AE] Facepunch 1 is up. Going by the uptime it reports, the last restart came about 10 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [AE] Facepunch 1 run smoothly?

114 server fps on average over 48 hours, and never under 90. Up to 135,385 entities sat in the world, buildings and deployables included. 5,565 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [AE] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [AE] Facepunch 1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [AE] Facepunch 1 located?

Nothing on [AE] Facepunch 1 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 185.179.203.165:28015.

Tags

What do the server tags on [AE] Facepunch 1 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival as standard; mp350 (Max players): It holds 350 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^t (Tutorial on): The tutorial from Facepunch is open to new players; sc2 (Custom tag): The owner or a plugin added this non-standard tag are the tags [AE] Facepunch 1 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs [AE] Facepunch 1?

One operator most likely runs [AE] Facepunch 1 and the 124 other servers we track that share its playrust.com hostname.

Which Rust Player Stats lists and filters include [AE] Facepunch 1?

These Rust Player Stats lists take [AE] Facepunch 1: Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Map and rules

Which map is running on [AE] Facepunch 1?

[AE] Facepunch 1 runs a game-generated procedural map: size 4,500, seed 1996265322. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [AE] Facepunch 1?

The name of [AE] Facepunch 1 does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The in-game Official tab is where it is listed. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

What is the population on [AE] Facepunch 1 at the moment?

Out of 350 slots, 34 are taken on [AE] Facepunch 1 at this moment. Averaged across seven days: 15 players. The high point: 36. Peak traffic in the last 48 hours landed at 14:00 UTC, averaging 29 players.

Where does [AE] Facepunch 1 sit in the rankings?

The last seven days put [AE] Facepunch 1 at #739 on player hours: top 3% of all ranked servers.

Wipe days

What is the wipe schedule on [AE] Facepunch 1?

Once a month, [AE] Facepunch 1 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 23 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [AE] Facepunch 1?

The average busiest point of its recent wipes was 38 players. The crowd reached its peak 27 hours after the latest wipe.

Joining the server

How do I join [AE] Facepunch 1?

In the Rust console (F1) type client.connect 185.179.203.165:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival as standard.
mp350
Max players It holds 350 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players.

Other

sc2
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.