Rust Player Stats
Live UTC 72,000 playing

Online EU 185.180.2.128:28379 checked 7m ago

CZ/SK | Server For All Of Us | Solo/Duo/Trio

biweekly wipes vanillaoxide
Players now0
Slots30
Full0%
7-day average0peak 2
Rank#8,091top 36% · #2098 in EU
Last wipe13d agobiweekly schedule
Next wipe2hThu 29 Oct, 15:27 UTC
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps21
average over 48 hours; 60 or more is smooth
Standingtop 36%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 15:27 UTCin 2h Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. 2hThu 29 Oct, 15:27 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 15:27 UTC
  4. 28d 2hThu 26 Nov, 15:27 UTC
  5. 35d 5hThu 3 Dec, 19:00 UTCFW
  6. 42d 2hThu 10 Dec, 15:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:27 UTC13d ago 6 – running 0
Thu 1 Oct, 18:18 UTC FW27d ago 6 halved by day 10 13.9 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is CZ/SK | Server For All Of Us | Solo/Duo/Trio online, and how reliable is it?

Right now CZ/SK | Server For All Of Us | Solo/Duo/Trio is online. Going by the uptime it reports, the last restart came about 7 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 30 September 2026, Rust Player Stats saw it for the first time.

Does CZ/SK | Server For All Of Us | Solo/Duo/Trio run smoothly?

Averaging 21 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 77,719. 2,342 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is CZ/SK | Server For All Of Us | Solo/Duo/Trio on?

On Linux, CZ/SK | Server For All Of Us | Solo/Duo/Trio runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is CZ/SK | Server For All Of Us | Solo/Duo/Trio located?

Its EU tag places CZ/SK | Server For All Of Us | Solo/Duo/Trio in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 185.180.2.128:28379.

Tags

What do the server tags on CZ/SK | Server For All Of Us | Solo/Duo/Trio mean?

Tags published by CZ/SK | Server For All Of Us | Solo/Duo/Trio and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp30 (Max players): The cap is 30 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): Europe is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include CZ/SK | Server For All Of Us | Solo/Duo/Trio?

The Rust Player Stats lists that include CZ/SK | Server For All Of Us | Solo/Duo/Trio are: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

CZ/SK | Server For All Of Us | Solo/Duo/Trio runs a game-generated procedural map: size 3,650, seed 472163281. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

No gather rate appears in the name of CZ/SK | Server For All Of Us | Solo/Duo/Trio. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. You will find it listed as Community. Plugins in use: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on CZ/SK | Server For All Of Us | Solo/Duo/Trio at the moment?

0 of 30 slots are filled on CZ/SK | Server For All Of Us | Solo/Duo/Trio right now. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 20:00 UTC: 1 players on average.

Where does CZ/SK | Server For All Of Us | Solo/Duo/Trio sit in the rankings?

CZ/SK | Server For All Of Us | Solo/Duo/Trio sits at #8,091 for player hours in the past seven days — #2,098 in Europe and inside the top 36% of every ranked server.

Wipe schedule

What is the wipe schedule on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

A schedule can't be confirmed from the wipes on record for CZ/SK | Server For All Of Us | Solo/Duo/Trio, so the forecast follows the tag. On Thursday 29 October at 15:27 UTC, its next wipe is due. The world it runs now was made 13 days 21 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

6 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 10, it had fallen below half when it didn't hold.

How to join

How do I join CZ/SK | Server For All Of Us | Solo/Duo/Trio?

In the Rust console (F1) type client.connect 185.180.2.128:28379. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp30
Max players The cap is 30 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.