Rust Player Stats
Live UTC 54,841 playing

Offline 185.181.220.138:28015 checked 11h ago

Local Custom Map Test

Players now1
Slots4
Full25%
7-day average1peak 2
Rank#9,812top 44%
Last wipe12h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now1
25% of the slots taken
7-day average1
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list3 of 48 hours
hours it answered in the last two days
Server fps149
average over 48 hours; 60 or more is smooth
Standingtop 44%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.511.5220:0021:0022:00Wiped Tue 27 Oct, 20:08 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:47 UTC12h ago – – running 1
Tue 27 Oct, 20:08 UTC1d ago – – – 1
Wed 21 Oct, 19:03 UTC7d ago 2 – 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Local Custom Map Test online, and how reliable is it?

Offline right now, with a last sighting 11 hours ago: Local Custom Map Test. The reported uptime puts the last restart at roughly 15 minutes ago. 3 of 168 hours were up over the last 7 full days, 2% of the time. On 21 October 2026, Rust Player Stats saw it for the first time.

Does Local Custom Map Test run smoothly?

The last 48 hours average out at 149 server fps; it never dropped below 149. Buildings, deployables and everything else in the world pushed the entity count to 94,500. The memory ceiling was 1,666 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Local Custom Map Test on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Local Custom Map Test. To get in, your game needs the same protocol; Steam handles the update.

Where is Local Custom Map Test located?

No region is published by Local Custom Map Test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 185.181.220.138:28015 is the address.

Server tags

What do the server tags on Local Custom Map Test mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one are the tags Local Custom Map Test publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Local Custom Map Test?

The Rust Player Stats lists that include Local Custom Map Test are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on Local Custom Map Test?

Size 4,000, seed 1337: that is the procedural map Local Custom Map Test runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Local Custom Map Test?

Nothing in the name of Local Custom Map Test states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

How full is Local Custom Map Test right now?

The board shows Local Custom Map Test offline, last seen 11 hours ago. Seven days back gives an average of 1 players and a peak of 2. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 2 players.

Where does Local Custom Map Test sit in the rankings?

Player hours over seven days place Local Custom Map Test at #9,812, among the top 44% of ranked servers.

Wipe days

What is the wipe schedule on Local Custom Map Test?

There is no next wipe to predict for Local Custom Map Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 12 hours ago.

What does wipe day look like on Local Custom Map Test?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Local Custom Map Test?

In the Rust console (F1) type client.connect 185.181.220.138:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp4
Max players It holds 4 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.