Rust Player Stats
Live UTC 81,723 playing

Online 185.189.255.156:35000 checked 8m ago

Aria Reach

biweekly wipes vanillamoddedoxidepve
Players now1
Slots200
Full0%
7-day average0peak 4
Rank#4,772top 21%
Last wipe13d agobiweekly schedule
Next wipe21hFri 30 Oct, 12:57 UTC
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now1
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps182
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 12:57 UTCin 21h Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 21hFri 30 Oct, 12:57 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hFri 13 Nov, 12:57 UTC
  4. 28d 21hFri 27 Nov, 12:57 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hFri 11 Dec, 12:57 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:57 UTC13d ago 5 – running 1
Thu 1 Oct, 18:09 UTC FW27d ago 13 halved by day 5 14.8 days 2
Sat 19 Sep, 00:24 UTC40d ago 1 halved by day 1 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Aria Reach online, and how reliable is it?

The lights are on at Aria Reach: online as you read this. Going by the uptime it reports, the last restart came about 10 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 18 September 2026.

Does Aria Reach run smoothly?

Averaging 182 server fps across the last 48 hours, it held a floor of 1. Buildings, deployables and everything else in the world pushed the entity count to 127,431. Memory use reached 5,296 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Aria Reach on?

Windows carries Rust network protocol 2635 and build 168909 at Aria Reach. To get in, your game needs the same protocol; Steam handles the update.

Where is Aria Reach located?

Nothing on Aria Reach states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 185.189.255.156:35000 is the address.

Server tags

What do the server tags on Aria Reach mean?

The game's server browser reads these tags from Aria Reach: gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): Slot count: 200; ts100 (Group limit): The team limit is 100; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^p (PvE): Players don't fight each other here; the world does the killing; ^t (Tutorial on): The tutorial from Facepunch is open to new players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs Aria Reach?

One operator most likely runs Aria Reach and the 4 other servers we track that share its rustaria.ru hostname.

Which Rust Player Stats lists and filters include Aria Reach?

The Rust Player Stats lists that include Aria Reach are: Modded Rust servers, live, Best Rust PvE servers (2026) and Rust tutorial servers. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Aria Reach?

Aria Reach runs a game-generated procedural map: size 4,500, seed 121315421. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Вайп был 13 д наза.

What are the rules and settings on Aria Reach?

No gather rate appears in the name of Aria Reach. Groups top out at 100 players. It plays as pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Player counts

What is the population on Aria Reach at the moment?

Out of 200 slots, 1 are taken on Aria Reach at this moment. The seven-day average sits at 0 players; the peak reached 4. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does Aria Reach sit in the rankings?

The last seven days put Aria Reach at #4,772 on player hours: top 21% of all ranked servers.

Wipe days

What is the wipe schedule on Aria Reach?

A schedule can't be confirmed from the wipes on record for Aria Reach, so the forecast follows the tag. Due on Friday 30 October at 12:57 UTC is its next wipe. 13 days 2 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Aria Reach?

At their busiest, its recent wipes drew 6 players on average. The crowd reached its peak 5 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

How to join

How do I join Aria Reach?

Press F1 in Rust, bring up the console and enter client.connect 185.189.255.156:35000. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^p,^b,^v,^t,^p,gmvanilla,cs168909,^x,ts100,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp200
Max players Slot count: 200.
ts100
Group limit The team limit is 100.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.
^t
Tutorial on The tutorial from Facepunch is open to new players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

^x
Unknown flag This flag has no entry in Facepunch's documentation.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.