Rust Player Stats
Live UTC 90,952 playing

Online EU 185.189.255.167:35000 checked 11m ago

RedLine#1 -2X LOOT- -NO LIMIT-

2x biweekly wipes moddedcarbon
Players now0
Slots300
Full0%
7-day average0peak 5
Rank#4,094top 18% · #1487 in EU
Last wipe13d agobiweekly schedule
Next wipe16hFri 30 Oct, 14:02 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps171
average over 48 hours; 60 or more is smooth
Standingtop 18%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 14:02 UTCin 16h Its biweekly schedule tag · low confidence

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  1. 16hFri 30 Oct, 14:02 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hFri 13 Nov, 14:02 UTC
  4. 28d 16hFri 27 Nov, 14:02 UTC
  5. 34d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 16hFri 11 Dec, 14:02 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:02 UTC13d ago 5 – running 4
Thu 1 Oct, 18:40 UTC FW28d ago 3 halved by day 13 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RedLine#1 -2X LOOT- -NO LIMIT- online, and how reliable is it?

Right now RedLine#1 -2X LOOT- -NO LIMIT- is online. About 16 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does RedLine#1 -2X LOOT- -NO LIMIT- run smoothly?

Averaging 171 server fps across the last 48 hours, it held a floor of 134. Up to 141,397 entities sat in the world, buildings and deployables included. The memory ceiling was 4,197 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RedLine#1 -2X LOOT- -NO LIMIT- on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at RedLine#1 -2X LOOT- -NO LIMIT-. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RedLine#1 -2X LOOT- -NO LIMIT- located?

Its EU tag places RedLine#1 -2X LOOT- -NO LIMIT- in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 185.189.255.167:35000.

Tags

What do the server tags on RedLine#1 -2X LOOT- -NO LIMIT- mean?

Tags published by RedLine#1 -2X LOOT- -NO LIMIT- and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): The cap is 300 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RedLine#1 -2X LOOT- -NO LIMIT-?

The Rust Player Stats lists that include RedLine#1 -2X LOOT- -NO LIMIT- are: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Map and rules

Which map is running on RedLine#1 -2X LOOT- -NO LIMIT-?

Size 5,000, seed 1759884539: that is the procedural map RedLine#1 -2X LOOT- -NO LIMIT- runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RedLine#1 -2X LOOT- -NO LIMIT-?

2x gather is what RedLine#1 -2X LOOT- -NO LIMIT- runs, matching its name. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is RedLine#1 -2X LOOT- -NO LIMIT- right now?

The board shows RedLine#1 -2X LOOT- -NO LIMIT- at 0 players, with 300 slots in total. Averaged across seven days: 0 players. The high point: 5. It drew its biggest crowd of the last 48 hours at 11:00 UTC: 1 players on average.

Where does RedLine#1 -2X LOOT- -NO LIMIT- sit in the rankings?

Over the last seven days RedLine#1 -2X LOOT- -NO LIMIT- has logged enough player hours for #4,094, which puts it in the top 18% of ranked servers and at #1,487 in Europe.

Wipe timing

What is the wipe schedule on RedLine#1 -2X LOOT- -NO LIMIT-?

A schedule can't be confirmed from the wipes on record for RedLine#1 -2X LOOT- -NO LIMIT-, so the forecast follows the tag. Due on Friday 30 October at 14:02 UTC is its next wipe. 13 days 7 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on RedLine#1 -2X LOOT- -NO LIMIT-?

At their busiest, its recent wipes drew 4 players on average. The crowd reached its peak 24 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 10.5, it had fallen below half when it didn't hold.

Joining the server

How do I join RedLine#1 -2X LOOT- -NO LIMIT-?

In the Rust console (F1) type client.connect 185.189.255.167:35000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://redlineserver.gamestores.app is where its website lives.

GlossaryServer tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players The cap is 300 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser files it under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.