Rust Player Stats
Live UTC 75,264 playing

Offline 185.189.255.239:35400 checked 1d ago

Test 11124

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#6,864top 31%
Last wipe1d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list22 of 48 hours
hours it answered in the last two days
Server fps494
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123423:0003:0007:0012:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
020040060080023:0003:0007:0012:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 20h The force wipe · high confidence

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 14

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC1d ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC27d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test 11124 online, and how reliable is it?

Offline right now, with a last sighting 25 hours ago: Test 11124. Going by the uptime it reports, the last restart came about 1 hours ago. The last 7 full days put it at 157 of 168 hours up, 93% uptime. On 28 September 2026, Rust Player Stats saw it for the first time.

Does Test 11124 run smoothly?

494 server fps on average over 48 hours, and never under 373. Its entity count reached 47,605: buildings, deployables and the rest of the world. Memory use reached 1,581 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Test 11124 on?

Windows carries Rust network protocol 2635 and build 168909 at Test 11124. To get in, your game needs the same protocol; Steam handles the update.

Where is Test 11124 located?

There is no region published on Test 11124. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 185.189.255.239:35400.

Lists and filters

What do the server tags on Test 11124 mean?

The game's server browser reads these tags from Test 11124: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The cap is 50 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Test 11124?

These Rust Player Stats lists take Test 11124: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server rules

Which map is running on Test 11124?

Test 11124 runs a game-generated procedural map: size 3,000, seed 121315421. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on Test 11124?

Nothing in the name of Test 11124 states a gather rate. You can group up to 10 players. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Test 11124 right now?

Down at the moment, Test 11124 was last seen 25 hours ago. Seven days back gives an average of 0 players and a peak of 1.

Where does Test 11124 sit in the rankings?

Ranked #6,864 on seven-day player hours, Test 11124 is in the top 31% of all ranked servers.

Wipe schedule

What is the wipe schedule on Test 11124?

With the force wipe, Test 11124 wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 28 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on Test 11124?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 33 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 14, it had fallen below half when it didn't hold.

How to join

How do I join Test 11124?

In the Rust console (F1) type client.connect 185.189.255.239:35400. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The cap is 50 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.