Rust Player Stats
Live UTC 55,760 playing

Online 185.189.255.248:35300 checked 8m ago

HARDZONE PVE|Quest|Skills|RaidBases|15.10

biweekly wipes vanillamoddedoxidepve
Players now0
Slots200
Full0%
7-day average3peak 12
Rank#1,911top 9%
Last wipe14d agobiweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average3
players on an average hour this week
7-day peak12
the fullest it got this week
48-hour peak9
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps130
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 6d 17h The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak24players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 13d 13hThu 12 Nov, 14:49 UTC
  3. 27d 13hThu 26 Nov, 14:49 UTC
  4. 34d 17hThu 3 Dec, 19:00 UTCFW
  5. 41d 13hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 online, and how reliable is it?

Online now, HARDZONE PVE|Quest|Skills|RaidBases|15.10 is up. Going by the uptime it reports, the last restart came about 20 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run smoothly?

The last 48 hours average out at 130 server fps; it never dropped below 44. Up to 143,490 entities sat in the world, buildings and deployables included. 5,688 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

On Windows, HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is HARDZONE PVE|Quest|Skills|RaidBases|15.10 located?

There is no region published on HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 185.189.255.248:35300.

Tags

What do the server tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10 mean?

The game's server browser reads these tags from HARDZONE PVE|Quest|Skills|RaidBases|15.10: gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include HARDZONE PVE|Quest|Skills|RaidBases|15.10?

You will find HARDZONE PVE|Quest|Skills|RaidBases|15.10 on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

Which map is running on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Map size is 4,250 on the procedural map HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs, generated by the game.

What are the rules and settings on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The name of HARDZONE PVE|Quest|Skills|RaidBases|15.10 does not say what the gather rate is. You can group up to 10 players. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

How full is HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now?

0 of 200 slots are filled on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now. Averaged across seven days: 3 players. The high point: 12. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 8 players.

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 sit in the rankings?

The last seven days put HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,911 on player hours: top 9% of all ranked servers.

Wipe timing

What is the wipe schedule on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

With so few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 14 days 10 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The average busiest point of its recent wipes was 24 players. 3 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 12, it had fallen below half when it didn't hold.

How to join

How do I join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Press F1 in Rust, bring up the console and enter client.connect 185.189.255.248:35300. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://hardzonepve.gamestores.app/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp200
Max players Slot count: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.