Rust Player Stats
Live UTC 85,370 playing

Offline 185.189.255.249:35400 checked 28d ago

testing

weekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#16,773top 70%
Last wipe30d agoweekly schedule
Next wipe4d 20hTue 3 Nov, 11:31 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeTuesday 3 November, 11:31 UTCin 4d 20h Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 4d 20hTue 3 Nov, 11:31 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 11d 20hTue 10 Nov, 11:31 UTC
  4. 18d 20hTue 17 Nov, 11:31 UTC
  5. 25d 20hTue 24 Nov, 11:31 UTC
  6. 32d 20hTue 1 Dec, 11:31 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 39d 20hTue 8 Dec, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC30d ago 1 – running 1
Sun 27 Sep, 07:47 UTC32d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC34d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is testing online, and how reliable is it?

testing sits offline; 28 days 22 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 20 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is testing on?

Windows carries Rust network protocol 2633 and build 165217 at testing. To get in, your game needs the same protocol; Steam handles the update.

Where is testing located?

There is no region published on testing. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 185.189.255.249:35400 is the address.

Server tags

What do the server tags on testing mean?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 slots; ts5 (Group limit): No more than 5 to a team; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags testing publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include testing?

You will find testing on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

Which map is running on testing?

The procedural map on testing is size 2,500, generated by the game from seed 53296983. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on testing?

Nothing in the name of testing states a gather rate. You can group up to 5 players. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on testing at the moment?

Down at the moment, testing was last seen 28 days 22 hours ago.

Where does testing sit in the rankings?

Ranked #16,773 on seven-day player hours, testing is in the top 70% of all ranked servers.

Wipe timing

What is the wipe schedule on testing?

The prediction follows its tag, because too few of testing's wipes are on record to confirm its schedule. Due on Tuesday 3 November at 11:31 UTC is its next wipe. 30 days 3 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on testing?

The average busiest point of its recent wipes was 2 players. 1 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How to join

How do I join testing?

In the Rust console (F1) type client.connect 185.189.255.249:35400. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 slots.
ts5
Group limit No more than 5 to a team.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.