Rust Player Stats
Live UTC 102,621 playing

Online 185.189.255.93:35300 checked 10m ago

EvilIsland-PVE - Test Server

biweekly wipes moddedoxidepve
Players now0
Slots10
Full0%
7-day average0peak 2
Rank#10,189top 46%
Last wipe7h agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list7 of 48 hours
hours it answered in the last two days
Server fps199
average over 48 hours; 60 or more is smooth
Standingtop 46%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75110:0011:0012:0014:0015:0016:00Wiped Thu 29 Oct, 10:48 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020010:0011:0012:0014:0015:0016:00Wiped Thu 29 Oct, 10:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence

usual gap4.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 10:48 UTC
  3. 27d 16hThu 26 Nov, 10:48 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 41d 16hThu 10 Dec, 10:48 UTC

The first 48 hours of its last wipes

Tue 27 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:48 UTC7h ago – – running 1
Tue 27 Oct, 06:26 UTC2d ago 1 – 2.2 days 0
Sun 18 Oct, 05:13 UTC11d ago 1 held half 9.1 days 0
Tue 13 Oct, 09:11 UTC16d ago 0 – 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is EvilIsland-PVE - Test Server online, and how reliable is it?

Online now, EvilIsland-PVE - Test Server is up. Going by the uptime it reports, the last restart came about 2 hours ago. The last 7 full days put it at 14 of 168 hours up, 8% uptime. The first record Rust Player Stats has of it is 6 October 2026.

Does EvilIsland-PVE - Test Server run smoothly?

The last 48 hours average out at 199 server fps; it never dropped below 198. Its entity count reached 61,363: buildings, deployables and the rest of the world. Memory use reached 2,065 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is EvilIsland-PVE - Test Server on?

Windows carries Rust network protocol 2635 and build 168909 at EvilIsland-PVE - Test Server. Steam updates your game for you, but the protocol has to match to join.

Where is EvilIsland-PVE - Test Server located?

There is no region published on EvilIsland-PVE - Test Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 185.189.255.93:35300 is the address.

Lists and filters

What do the server tags on EvilIsland-PVE - Test Server mean?

The game's server browser reads these tags from EvilIsland-PVE - Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The cap is 10 slots; ts10 (Group limit): No more than 10 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include EvilIsland-PVE - Test Server?

These Rust Player Stats lists take EvilIsland-PVE - Test Server: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Map and rules

Which map is running on EvilIsland-PVE - Test Server?

Size 3,500, seed 1768323314: that is the procedural map EvilIsland-PVE - Test Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on EvilIsland-PVE - Test Server?

The name of EvilIsland-PVE - Test Server does not say what the gather rate is. You can group up to 10 players. other players are not fought: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is EvilIsland-PVE - Test Server right now?

0 of 10 slots are filled on EvilIsland-PVE - Test Server right now. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 0 players.

Where does EvilIsland-PVE - Test Server sit in the rankings?

The last seven days put EvilIsland-PVE - Test Server at #10,189 on player hours: top 46% of all ranked servers.

Wipe timing

What is the wipe schedule on EvilIsland-PVE - Test Server?

With so few of EvilIsland-PVE - Test Server's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 7 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on EvilIsland-PVE - Test Server?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join EvilIsland-PVE - Test Server?

Console route: F1 in Rust, then client.connect 185.189.255.93:35300. Or use Launch Rust here, which opens Rust through Steam and connects you. https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3 is where its website lives.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The cap is 10 slots.
ts10
Group limit No more than 10 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.