Rust Player Stats
Live UTC 39,224 playing

Online EU 185.207.214.88:36000 checked 10m ago

Blood Rust - Red [duo, x2]

2x duo weekly wipes moddedcarbon
Players now6
Slots200
Full3%
7-day average71peak 210
Rank#269top 1% · #137 in EU
Last wipe5d agoweekly schedule
Next wipe1d 3hSat 31 Oct, 09:08 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now6
3% of the slots taken
7-day average71
players on an average hour this week
7-day peak210
the fullest it got this week
48-hour peak71
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 1%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608006:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

02040608006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, top 5% in EU, and #27 of the duo servers (top 6%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeSaturday 31 October, 09:08 UTCin 1d 3h Every Saturday at 09:08 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak207players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 3hSat 31 Oct, 09:08 UTC
  2. 6d 13hThu 5 Nov, 19:00 UTCFW
  3. 8d 3hSat 7 Nov, 09:08 UTC
  4. 15d 3hSat 14 Nov, 09:08 UTC
  5. 22d 3hSat 21 Nov, 09:08 UTC
  6. 29d 3hSat 28 Nov, 09:08 UTC
  7. 34d 13hThu 3 Dec, 19:00 UTCFW
  8. 36d 3hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 210+78 queue – running 13
Sat 17 Oct, 09:11 UTC12d ago 201+49 queue halved by day 3 7 days 20
Sat 10 Oct, 09:12 UTC19d ago 209+60 queue halved by day 2 7 days 19
Sat 3 Oct, 09:08 UTC26d ago 205+56 queue halved by day 3 7 days 18
Sat 26 Sep, 09:07 UTC33d ago 217+79 queue halved by day 4 7 days 26
Sat 19 Sep, 09:07 UTC40d ago 209+66 queue halved by day 3 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Blood Rust - Red [duo, x2] online, and how reliable is it?

Online now, Blood Rust - Red [duo, x2] is up. About 22 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Blood Rust - Red [duo, x2] run smoothly?

60 server fps on average over 48 hours, and never under 60. Up to 178,772 entities sat in the world, buildings and deployables included. Memory use reached 6,370 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Blood Rust - Red [duo, x2] on?

Linux carries Rust network protocol 2635 and build 168909 at Blood Rust - Red [duo, x2]. To get in, your game needs the same protocol; Steam handles the update.

Where is Blood Rust - Red [duo, x2] located?

The EU tag on Blood Rust - Red [duo, x2] puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 185.207.214.88:36000 is the address.

Tags

What do the server tags on Blood Rust - Red [duo, x2] mean?

The game's server browser reads these tags from Blood Rust - Red [duo, x2]: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): The cap is 200 slots; ts2 (Group limit): No more than 2 to a team; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs Blood Rust - Red [duo, x2]?

One operator most likely runs Blood Rust - Red [duo, x2] and the 9 other servers we track that share its bloodrust.io hostname.

Which Rust Player Stats lists and filters include Blood Rust - Red [duo, x2]?

These Rust Player Stats lists take Blood Rust - Red [duo, x2]: 2x Rust servers, Duo Rust servers, EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Rules and settings

Which map is running on Blood Rust - Red [duo, x2]?

Size 3,800, seed 1337: that is the procedural map Blood Rust - Red [duo, x2] runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Procedural.

What are the rules and settings on Blood Rust - Red [duo, x2]?

Gather rate for Blood Rust - Red [duo, x2] is 2x, straight from its name. A group holds 2 players at most (duo). build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Blood Rust - Red [duo, x2] right now?

The board shows Blood Rust - Red [duo, x2] at 6 players, with 200 slots in total. Averaged across seven days: 71 players. The high point: 210. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 68 players.

Where does Blood Rust - Red [duo, x2] sit in the rankings?

Blood Rust - Red [duo, x2] sits at #269 for player hours in the past seven days — #137 in Europe and inside the top 1% of every ranked server. The duo table places it at #27.

Wipe days

What is the wipe schedule on Blood Rust - Red [duo, x2]?

every Saturday at 09:08 UTC is when Blood Rust - Red [duo, x2] wipes. Saturday 31 October at 09:08 UTC is when its next wipe is due. 5 days 20 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on Blood Rust - Red [duo, x2]?

The average busiest point of its recent wipes was 207 players. With 78 more waiting in the queue, the crowd peaked 1 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

Joining the server

How do I join Blood Rust - Red [duo, x2]?

Press F1 in Rust, bring up the console and enter client.connect 185.207.214.88:36000. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://bloodrust.com/home.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players The cap is 200 slots.
ts2
Group limit No more than 2 to a team.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.