Online EU 185.248.134.200:28014 checked 11m ago
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
By the numbersMatch stats
against its 25 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:01 UTC4h ago | – | – | running | 0 |
| Mon 19 Oct, 08:58 UTC10d ago | 7 | – | – | 3 |
| Wed 14 Oct, 19:21 UTC14d ago | 11 | held half | 4.6 days | 1 |
| Thu 1 Oct, 17:17 UTC FW27d ago | 57+10 queue | halved by day 1 | 13.1 days | 41 |
| Thu 1 Oct, 09:07 UTC28d ago | 57+10 queue | – | 0.3 days | 8 |
| Thu 24 Sep, 11:06 UTC35d ago | 18 | held half | 6.9 days | 5 |
| Tue 22 Sep, 19:53 UTC36d ago | 18 | – | 1.6 days | 5 |
| Thu 17 Sep, 06:19 UTC42d ago | 9 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online, and how reliable is it?
Right now Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is online. The reported uptime puts the last restart at roughly 3 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 21. Up to 97,000 entities sat in the world, buildings and deployables included. 2,478 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on?
Rust network protocol 2636 and build 169638 on Linux: that is the setup at Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. Steam updates your game for you, but the protocol has to match to join.
Where is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked located?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 185.248.134.200:28014.
Lists and filters
What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?
gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): It holds 25 slots; ts8 (Group limit): Teams cap at 8, the game default; v2636 (Protocol): Your game must be on protocol 2636 to get in; cs169638 (Build): Build number: 169638; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^c (Creative): No gathering needed: build what you like in the sandbox; ^k (Build server): Design and practise bases here; EU (Europe): Europe is where the browser lists it; sc1 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Who runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The same operator most likely runs 1 other server we track, since Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carries a raichu.tv hostname too.
Which Rust Player Stats lists and filters include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The Rust Player Stats lists that include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked are: EU Rust servers, live, Build and creative servers, live, Rust creative servers, live and Vanilla Rust servers. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which map is running on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Size 4,000, seed 201026: that is the procedural map Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
Nothing in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked states a gather rate. The cap is 8 players per group, the game's default. no gathering here, only sandbox building: that is the build & creative game mode. The server browser lists it under Community. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now?
6 of 25 slots are filled on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now. Averaged across seven days: 2 players. The high point: 12. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 9 players.
Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit in the rankings?
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sits at #2,477 for player hours in the past seven days — #957 in Europe and inside the top 11% of every ranked server.
Wipe timing
What is the wipe schedule on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
There is no next wipe to predict for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 hours ago is when its current world was made.
What does wipe day look like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
The average busiest point of its recent wipes was 25 players. 8 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. It fell below half by day 1 when it didn't hold.
Joining the server
How do I join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?
In the Rust console (F1) type client.connect 185.248.134.200:28014. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/rustality is where its website lives.
GlossaryServer tags
what each one meansPublished as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169638,sc1,ts8
Game
gmrust
mp25
ts8
v2636
cs169638
ptrak
$r?
Difficulty
^v
Gameplay
^c
^k
Region
EU
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
