Rust Player Stats
Live UTC 65,278 playing

Online 185.50.107.85:28015 checked 8m ago

[SA] Facepunch 2

official monthly wipes vanilla
Players now9
Slots350
Full3%
7-day average7peak 19
Rank#1,167top 5%
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 350 slots
Players now9
3% of the slots taken
7-day average7
players on an average hour this week
7-day peak19
the fullest it got this week
48-hour peak19
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps124
average over 48 hours; 60 or more is smooth
Standingtop 5%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 7h The force wipe · high confidence

wipe-day peak27players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [SA] Facepunch 2 online, and how reliable is it?

The lights are on at [SA] Facepunch 2: online as you read this. Going by the uptime it reports, the last restart came about 5 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [SA] Facepunch 2 run smoothly?

Averaging 124 server fps across the last 48 hours, it held a floor of 102. Up to 133,251 entities sat in the world, buildings and deployables included. Memory use reached 5,213 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [SA] Facepunch 2 on?

Windows carries Rust network protocol 2635 and build 168909 at [SA] Facepunch 2. To get in, your game needs the same protocol; Steam handles the update.

Where is [SA] Facepunch 2 located?

Nothing on [SA] Facepunch 2 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 185.50.107.85:28015 is the address.

Tags

What do the server tags on [SA] Facepunch 2 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival as standard; mp350 (Max players): It holds 350 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^t (Tutorial on): New to Rust? Facepunch's tutorial runs here; sc2 (Custom tag): The owner or a plugin added this non-standard tag are the tags [SA] Facepunch 2 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [SA] Facepunch 2?

A single operator most likely stands behind [SA] Facepunch 2 and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include [SA] Facepunch 2?

You will find [SA] Facepunch 2 on the following Rust Player Stats lists: Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. Under the server list's filters it appears in: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Map and rules

Which map is running on [SA] Facepunch 2?

The procedural map on [SA] Facepunch 2 is size 4,500, generated by the game from seed 1046378604. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [SA] Facepunch 2?

Nothing in the name of [SA] Facepunch 2 states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The in-game Official tab is where it is listed. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Population

How full is [SA] Facepunch 2 right now?

9 of 350 slots are filled on [SA] Facepunch 2 right now. The seven-day average sits at 7 players; the peak reached 19. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 17 players on average.

Where does [SA] Facepunch 2 sit in the rankings?

Ranked #1,167 on seven-day player hours, [SA] Facepunch 2 is in the top 5% of all ranked servers.

Wipe days

What is the wipe schedule on [SA] Facepunch 2?

With the force wipe, [SA] Facepunch 2 wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 18 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on [SA] Facepunch 2?

At their busiest, its recent wipes drew 27 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join [SA] Facepunch 2?

In the Rust console (F1) type client.connect 185.50.107.85:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival as standard.
mp350
Max players It holds 350 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on New to Rust? Facepunch's tutorial runs here.

Other

sc2
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.