Rust Player Stats
Live UTC 82,123 playing

Online SA 190.102.40.72:25713 checked 11m ago

Building

biweekly wipes vanillamoddedcarbon
Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,335top 69% · #203 in SA
Last wipe27d agobiweekly schedule
Next wipe16hFri 30 Oct, 07:09 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

FitnessServer performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 07:09 UTCin 16h Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 16hFri 30 Oct, 07:09 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hFri 13 Nov, 07:09 UTC
  4. 28d 16hFri 27 Nov, 07:09 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 42d 16hFri 11 Dec, 07:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:09 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Building online, and how reliable is it?

The lights are on at Building: online as you read this. About 6 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 23 September 2026, Rust Player Stats saw it for the first time.

Does Building run smoothly?

60 server fps on average over 48 hours, and never under 59. Up to 30,875 entities sat in the world, buildings and deployables included. Memory use reached 1,967 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Building on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Building. Steam updates your game for you, but the protocol has to match to join.

Where is Building located?

Building gives South America as its location, with the SA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 190.102.40.72:25713 is the address.

Lists and filters

What do the server tags on Building mean?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; SA (South America): The server browser files it under South America are the tags Building publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Building?

You will find Building on the following Rust Player Stats lists: Modded Rust servers, live and Build and creative servers, live. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Map and rules

Which map is running on Building?

Size 2,500, seed 1: that is the procedural map Building runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Building?

No gather rate appears in the name of Building. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

What is the population on Building at the moment?

Out of 2 slots, 0 are taken on Building at this moment. The seven-day average for this server is 0 players.

Where does Building sit in the rankings?

In South America it is #203, and #15,335 on seven-day player hours, in the top 69% of all ranked servers: Building.

Wipe days

What is the wipe schedule on Building?

With so few of Building's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Friday 30 October at 07:09 UTC is when its next wipe is due. The world it runs now was made 27 days 7 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Building?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join Building?

In the Rust console (F1) type client.connect 190.102.40.72:25713. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://reishosting.com.br/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players It holds 2 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.