Rust Player Stats
Live UTC 70,199 playing

Online EU 192.121.44.102:28016 checked 7m ago

[EU/SWE] Playstar - SOLO - HARDCORE

teams off biweekly wipes oxidehardcorepremium
Players now2
Slots50
Full4%
7-day average2peak 8
Rank#2,116top 9% · #816 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now2
4% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 6d 19h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 16:40 UTC
  3. 34d 19hThu 3 Dec, 19:00 UTCFW
  4. 41d 17hThu 10 Dec, 16:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC14d ago 7 – running 1
Thu 1 Oct, 22:04 UTC FW28d ago 8 halved by day 5 13.8 days 0
Thu 17 Sep, 16:35 UTC42d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU/SWE] Playstar - SOLO - HARDCORE online, and how reliable is it?

The lights are on at [EU/SWE] Playstar - SOLO - HARDCORE: online as you read this. The reported uptime puts the last restart at roughly 18 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU/SWE] Playstar - SOLO - HARDCORE run smoothly?

The last 48 hours average out at 58 server fps; it never dropped below 54. Up to 83,612 entities sat in the world, buildings and deployables included. 2,730 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [EU/SWE] Playstar - SOLO - HARDCORE on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [EU/SWE] Playstar - SOLO - HARDCORE. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU/SWE] Playstar - SOLO - HARDCORE located?

The EU tag on [EU/SWE] Playstar - SOLO - HARDCORE puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 192.121.44.102:28016 is the address.

Lists and filters

What do the server tags on [EU/SWE] Playstar - SOLO - HARDCORE mean?

gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): It holds 50 slots; ts0 (Group limit): No teams here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): Wipes come fortnightly; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): It uses Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe are the tags [EU/SWE] Playstar - SOLO - HARDCORE publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU/SWE] Playstar - SOLO - HARDCORE?

These Rust Player Stats lists take [EU/SWE] Playstar - SOLO - HARDCORE: EU Rust servers, live and Community servers, ranked live. Searching the server list with these filters returns it: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks.

Rules and settings

Which map is running on [EU/SWE] Playstar - SOLO - HARDCORE?

Map size is 3,600 on the procedural map [EU/SWE] Playstar - SOLO - HARDCORE runs, generated by the game.

What are the rules and settings on [EU/SWE] Playstar - SOLO - HARDCORE?

The name of [EU/SWE] Playstar - SOLO - HARDCORE does not say what the gather rate is. It publishes no limit on groups. The hardest of Facepunch's modes: that is the hardcore game mode. PvP is on, and so is raiding. Community is its server browser category. Plugins in use: Oxide. Rust's premium status is required to join. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on [EU/SWE] Playstar - SOLO - HARDCORE at the moment?

Out of 50 slots, 2 are taken on [EU/SWE] Playstar - SOLO - HARDCORE at this moment. Averaged across seven days: 2 players. The high point: 8. Peak traffic in the last 48 hours landed at 00:00 UTC, averaging 3 players.

Where does [EU/SWE] Playstar - SOLO - HARDCORE sit in the rankings?

[EU/SWE] Playstar - SOLO - HARDCORE sits at #2,116 for player hours in the past seven days — #816 in Europe and inside the top 9% of every ranked server.

Wipe timing

What is the wipe schedule on [EU/SWE] Playstar - SOLO - HARDCORE?

The wipe rhythm for [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 14 days 6 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [EU/SWE] Playstar - SOLO - HARDCORE?

The average busiest point of its recent wipes was 7 players. The crowd reached its peak 20 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 5 when it didn't hold.

How to join

How do I join [EU/SWE] Playstar - SOLO - HARDCORE?

In the Rust console (F1) type client.connect 192.121.44.102:28016. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. Rust's premium status is required to join. https://discord.com/invite/gxJm7Pv is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players It holds 50 slots.
ts0
Group limit No teams here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide It uses Oxide (uMod) for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.